http://fta.procacious.com/wiki/api.php?action=feedcontributions&user=TheSupremes&feedformat=atomFrom The Ashes Wiki - User contributions [en]2024-03-28T20:32:55ZUser contributionsMediaWiki 1.29.0http://fta.procacious.com/wiki/index.php?title=Applications:_Mortal&diff=1270Applications: Mortal2014-06-30T15:28:45Z<p>TheSupremes: /* Additional Questions for Law Folks */</p>
<hr />
<div>The application process is designed to do three things: First, it's designed to make [[The Supremes]]' job as easy as possible while still encouraging characters with depth and a richness of flavor; second, it's intended to help guide you (the applicant) to a broad understanding of your own character; third, it's intended to give staff something they can mine for hooks for TPs. You are strongly recommended to read this information before applying.<br />
<br />
==First Steps==<br />
* Read our news files - everything labeled 'MANDATORY' in particular. The 'setting' section will have good stuff, too.<br />
* Get a rough concept together, figure out what whets your appetite.<br />
* Talk to [[The Supremes]] about your concept. This needn't be detailed. "I want to play an Idealistic Environmental Law Attorney." Is enough to start the conversation, though many of you will come in with much more.<br />
* Once [[The Supremes]] has given you the okay, then assemble your application.<br />
<br />
==The Application==<br />
A mortal-sphere application is an email that consists of three parts. Each part is important, and the middle part is often confusing so please read the instructions carefully.<br />
<br />
===The BG Story===<br />
For many of you, you will already have this in mind or written out. It needn't be very long. Anything from 3-4 paragraphs to five or so pages is sufficient - whatever you feel is appropriate for your intent. This is your opportunity to tell us the story of your character, how they came to be, how they got where they are. For most sites, this is the meat of your application. For the mortal sphere, this is just the salad course.<br />
<br />
===The Questions===<br />
'''''All mortal applications must include answers to the ten questions listed below. Apps with formal ties to society will need, in addition, to answer questions from those subspheres (e.g. Law, Crime, Media, &c.). All questions should be answered in 'short answer' format. An essay is too much (although more information never hurts), but more than a single sentence will often be needed as these are compound questions that dig into a specific part of your character's life, psyche, and relationships to the world around them.'''''<br/><br />
<br />
# What role does your character play in society? How does your character pay the bills, where do they live (needn't be specific, but describe it's characteristics)? How do they get around the city?<br />
# How does your character view authority: civil authority (City Hall, Congress, etc), legal authority (The Courts, The Police), social authority (societal norms and mores, religions, any particular cliques or social groups your character interacts with regularly)? What sorts of ID does your character have?<br />
# Does your character believe in ghosts, faeries, spirits, God (or any equivalent object of religious worship), fate, heaven, hell, or anything else beyond the rational, emperical world? How do those beliefs inform and color their behavior?<br />
# What are your character's strengths? Discuss your character's merits, but also their personality and skills/abilities. What do you offer to an employer? <br />
# What are your character's weaknesses? Discuss your flaws, but also your character's personality. What specific things is your character incapable of that they wish they were better at, and why haven't they become better at them in the past?<br />
# How much of your character's birth family is alive and where do they live? How close is your character to these people? What has your character's past friendships and romantic relationships been like? What is your character's view of romantic love, sex, lust, and related concepts?<br />
# What specific items, equipment, material resources does your character have access to? What level of comfort are they accustomed to? What, if any, material things really matter to them?<br />
# How much education has your character completed? Where did they receive this education? What did they hope to do with it when they got out?<br />
# Give me a (brief) timeline of the most important events in your character's past.<br />
# Add to your app anything else, a poem, a youtube link, a picture of a cat, whatever you feel helps convey - in a format other than typed-up words - what your character's essence is about.<br />
<br />
====Additional Questions for Law Folks====<br />
* A. In your character's words, what do the terms 'stare decisis,' 'pretext stop,' and 'enhanced interrogation techniques' mean?<br />
* B. In your character's words, what is the Miranda Warning? When must it be given? What is its function?<br />
* C. Name your character's favorite Supreme Court case. [http://en.wikipedia.org/wiki/List_of_United_States_Supreme_Court_cases This list may help] Provide it's citation. What is it about that case that your character particularly likes? In your character's words summarize the decision and its impacts.<br />
<br />
<p>Yes, these questions are open-book, open-note, open-google. This isn't a pop quiz, it's just an exercise to get you thinking about the law sphere like we do. Anyone should be able to answer each of these questions with five minutes on google. Remember to answer them ''in your character's voice'' however.</p><br />
<br />
====Additional Questions for Civic Folks====<br />
* A. What drew your character to a life of service? Do they have political aspirations? What keeps them coming back for more, given how hard it is to be a service provider, or public servant, in Detroit, Michigan?<br />
* B. What is your character's political status? Are they registered to vote? Are they registered with a party? How often do they vote? How do they make decisions about how to vote?<br />
<br />
====Additional Questions for Media Folks====<br />
* A. In your character's words, what is the SPJ and what is their opinion of it?<br />
* B. What is your character's opinion on the Citizen's United and McCutcheon decisions (hint: campaign finance limits)? Explain your character's position on and understanding of Net Neutrality as an issue.<br />
* C. What is your character's favorite source of news and how often do they consume it?<br />
<br />
<p>Feel free to google anything you, yourself, do not fully understand. The media sphere in particular will be expected to rely upon OOC research to perform their IC jobs. Again, remember to answer these questions ''in your character's voice''.</p><br />
<br />
====Additional Questions for Crime Folks====<br />
* A. Detroit is full of gangs. Which gangs, if any, does your character get along with or have regular contact with? Which gangs does your character avoid and why? Is your character a member of a gang? Were they in the past?<br />
* B. What are your character's priors? Has your character served time? Are there any outstanding warrants for your character's arrest?<br />
* C. What would you character bring to a crew that would make them an attractive potential member of that crew? How are they connected to the criminal world, socially? How do they keep appraised of news on the street, as it were?<br />
<br />
===Starting Stats===<br />
Every app should end with the stat sheet for your character. This should be a standard starting-stat set and should conform to your post-chargen +sheet (or very close thereto). Concepts being Elevated to a higher Tier will have XP applied after-the-fact. This is for record keeping purposes.<br />
<br />
====Restrictions====<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Limit<br />
! scope="col"|Rationale<br />
|}<br />
<br />
====Banned Merits====<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Merit (Cost)<br />
! scope="col"|Rationale<br />
|-<br />
|Natural Linguist (2)<br />
|Obsoleted by 20th Anniversary 'Language (1)' Merit<br />
|-<br />
|Jack of All Trades (5)<br />
|Obsoleted by 20th Anniversary handling of the same merit.<br />
|-<br />
|Werewolf/Vampire Companion (3)<br />
|Make friends on grid.<br />
|-<br />
|Guardian Angel (6)<br />
|Too much work for staff on a MUSH.<br />
|-<br />
|}<br />
<br />
====Banned Flaws====<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Flaw (Freebies)<br />
! scope="col"|Rationale<br />
|-<br />
|Absent-Minded (3)<br />
|In the age of logs, this flaw is rather meaningless.<br />
|-<br />
|}<br />
<br />
==Approval==<br />
Once a concept has been received it will be reviewed. ''The intent is to review apps every Monday, Wednesday, and Friday.'' In reality, [[The Supremes]] is kind of neurotic about checking his email so don't be surprised if you don't wait that long. Sometimes RL bites him in the ass too. If you haven't heard ANYTHING in a week, feel free to send along a gentle reminder via '+request/req <title>=<body text>'. Sometimes +jobs are easier to get at than email.<br/><br/><br />
<br />
Once your concept has been approved, you may go through chargen. You can, of course, go through chargen prior to this but you may be wasting your time if the stats need tweaked so it's worth it to wait if you think any of your requested stats might warrant a raised eyebrow. When your stats are done, contact Supes and he'll finalize you, assign any elevation XP (which may be spent immediately via +jobs) and you're good to go!<br />
<br />
[[Category:Sphere Information]] [[Category:Mortal]]</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Law&diff=1249Law2014-06-19T02:23:26Z<p>TheSupremes: /* Duty Carry Equipment */</p>
<hr />
<div>The Law sphere encompasses anyone whose work ultimately ends in a court case, or the sanctioned use of force on US Soil. The hallmarks of a good Law app are the demonstration of a willingness to tell stories constrained by actual police procedure (even crooked cops need to ''know'' the rules they're breaking) and a delight in puzzle solving. Cops, Attorneys, Judges, CSIs, PIs, Tracers, Repo Personnel and so on are all examples of the Law Sphere. While most of the Law Sphere focuses on Criminal law, if we get civil attorneys there will be stories to be told there, as well.<br />
<br />
=Police=<br />
Police Officers are employees of the City (or State) whose job it is to keep the peace, detect and apprehend criminals, and provide aid and assistance to the citizenry. They have special authority to use force, arrest and detain individuals, and conduct various breaches of privacy and the sanctity of property. Consequently, they receive specialized training and are subject to scrutiny and various degrees of oversight of their activities to curtail abuses of these powers.<br />
<br />
<p>Police officers perform a variety of duties but often specialize in certain tasks. Two types of officers are common: Police Officers and Detectives. The former are the face and hands of the department, they perform traffic stops, and perform foot and car patrols. The latter have received focused training in methods to gather and follow evidence in order to identify perpetrators. A DPD officer is known as 'Officer' or 'Investigator.' State officers are known as 'Troopers.' Officers only have higher ranks as needed for command purposes.</p><br />
<br />
==Stat Minimums==<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 800px"<br />
! scope="col"|Trait<br />
! scope="col"|Patrol<br />
! scope="col"|Sr. Patrol<br />
! scope="col"|Investigator<br />
! scope="col"|Sr. Investig<br />
|-<br />
|Intelligence<br />
|2<br />
|2<br />
|3<br />
|3<br />
|-<br />
|Alertness<br />
|2<br />
|3<br />
|2<br />
|2<br />
|-<br />
|Athletics<br />
|2<br />
|2<br />
|2<br />
|2<br />
|-<br />
|Brawl<br />
|2<br />
|3<br />
|2<br />
|2<br />
|-<br />
|Empathy<br />
|1<br />
|2<br />
|2<br />
|2<br />
|-<br />
|Streetwise<br />
|0<br />
|1<br />
|2<br />
|2<br />
|-<br />
|Subterfuge<br />
|0<br />
|0<br />
|1<br />
|2<br />
|-<br />
|Drive<br />
|2<br />
|3<br />
|2<br />
|2<br />
|-<br />
|Etiquette<br />
|1<br />
|2<br />
|0<br />
|0<br />
|-<br />
|Firearms<br />
|2<br />
|3<br />
|2<br />
|2<br />
|-<br />
|Melee<br />
|2<br />
|3<br />
|1<br />
|1<br />
|-<br />
|Larceny<br />
|0<br />
|0<br />
|1<br />
|1<br />
|-<br />
|Academics<br />
|2<br />
|2<br />
|2<br />
|2<br />
|-<br />
|Computer<br />
|1<br />
|1<br />
|1<br />
|2<br />
|-<br />
|Investigation<br />
|1<br />
|1<br />
|2<br />
|3<br />
|-<br />
|Law<br />
|1<br />
|2<br />
|1<br />
|2<br />
|-<br />
|Medicine<br />
|1<br />
|2<br />
|1<br />
|1<br />
|-<br />
|Science<br />
|0<br />
|0<br />
|1<br />
|1<br />
|-<br />
|Technology<br />
|1<br />
|1<br />
|1<br />
|1<br />
|-<br />
|Willpower<br />
|3<br />
|5<br />
|2<br />
|3<br />
|-<br />
|Resources Background<br />
|1<br />
|2<br />
|2<br />
|2<br />
|-<br />
|}<br />
<br />
==Duty Carry Equipment==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 800px"<br />
! scope="col"|Type<br />
! scope="col"|Damage<br />
! scope="col"|Range<br />
! scope="col"|Rate<br />
! scope="col"|Capacity<br />
! scope="col"|Conceal<br />
|-<br />
|Smith & Wesson M&P .40<br />
|8<br />
|15<br />
|3<br />
|15 + 1+<br />
|J<br />
|-<br />
|Smith & Wesson M&P .40C<br />
|8<br />
|15<br />
|3<br />
|10 + 1+<br />
|P<br />
|-<br />
|Remington 870<br />
|8<br />
|30<br />
|1 (Spray at long range, uses 1 shot)<br />
|4 + 1++<br />
|T<br />
|-<br />
|X26 Taser+++<br />
|12 bashing<br />
|5<br />
|1<br />
|1<br />
|J<br />
|}<br />
<br/><br />
+ - Officers may select between the .40 and the .40C as a primary weapon. The .40C is acceptable as a back-up weapon, or the officer may arm an acceptable secondary weapon at their own expense. All duty-carry handguns must be carried fully loaded, with a chambered round.<br/><br/><br />
++ - The shotgun is only issued to officers with a car and is required, by department regulation, to be loaded with 4 rounds and be locked in the carrier in the trunk when not in use.<br/><br/><br />
+++ - The X26 Taser is not commonly issued, but it is available upon officer request.<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 800px"<br />
! scope="col"|Class<br />
! scope="col"|Armor Rating<br />
! scope="col"|Penalty<br />
! scope="col"|Notes<br />
|-<br />
| Class Three (Kevlar vest) <br />
| 3+ <br />
| 0<br />
| B/L/A Protects against physical attacks.<br />
|}<br />
<br />
+ - Officers expecting armed resistance, with time to prepare may add trauma plates which grants a 4th armor die at a 1 die penalty for all dexterity pools while the armor is worn.<br />
<br />
=Legal=<br />
When police finish an investigation and identify a suspected perpetrator, District attorneys pick up the case and represent the City or Commonwealth to the judiciary, securing warrants for arrest or searches as needed, which then enable the police to take further actions. Once a suspect has been apprehended, the DAs are responsible for arguing the case - based on the gathered evidence - before a court and jury in pursuit of a conviction. They are opposed by defense counsel (also attorneys) who argue the suspect's case using the same body of evidence.<br />
<br />
<p>Civil cases involve ''torts'', situations that are not crimes against the entire community, but rather harms inflicted upon individuals. Plaintiff's and Defendant's attorneys argue these cases and tend to specialize in areas like environmental law, family law, personal injury law, and so on.</p><br />
<br />
<p>In all cases, the attorney is expected to be an investigating agent on behalf of their client. It's not all just paper work.</p><br />
<br />
==Stat Minimums==<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 800px"<br />
! scope="col"|Trait<br />
! scope="col"|District Attorney<br />
! scope="col"|Defense Attorney<br />
! scope="col"|Civil Attorney<br />
! scope="col"|Corporate Attorney<br />
|-<br />
|Intelligence<br />
|3<br />
|3<br />
|3<br />
|3<br />
|-<br />
|Wits<br />
|3<br />
|3<br />
|3<br />
|3<br />
|-<br />
|Empathy<br />
|2<br />
|2<br />
|0<br />
|0<br />
|-<br />
|Expression<br />
|2<br />
|2<br />
|3<br />
|1<br />
|-<br />
|Intimidation<br />
|2<br />
|2<br />
|0<br />
|0<br />
|-<br />
|Streetwise<br />
|1<br />
|2<br />
|1<br />
|0<br />
|-<br />
|Subterfuge<br />
|2<br />
|2<br />
|0<br />
|3<br />
|-<br />
|Etiquette<br />
|2<br />
|2<br />
|2<br />
|3<br />
|-<br />
|Performance<br />
|2<br />
|2<br />
|2<br />
|2<br />
|-<br />
|Academics<br />
|3<br />
|3<br />
|3<br />
|3<br />
|-<br />
|Computer<br />
|2<br />
|1<br />
|1<br />
|1<br />
|-<br />
|Finance<br />
|0<br />
|0<br />
|1<br />
|2<br />
|-<br />
|Investigation<br />
|2<br />
|2<br />
|2<br />
|1<br />
|-<br />
|Law<br />
|3<br />
|2<br />
|2<br />
|3<br />
|-<br />
|Medicine<br />
|2<br />
|0<br />
|0<br />
|0<br />
|-<br />
|Science<br />
|1<br />
|1<br />
|0<br />
|0<br />
|-<br />
|Resources<br />
|3<br />
|2<br />
|1<br />
|3<br />
|-<br />
|}<br />
<br />
=Judiciary=<br />
The culmination of all law sphere activities is some kind of encounter in court. Many (but not all) cases are decided by juries, but judges are responsible for keeping trials moving, reviewing motions, and instructing the jury if there is one.<br />
<br />
<p>Apps for the judiciary will be handled on a case by case basis and very carefully screened.</p><br />
<br />
[[Category:Sphere Information]]</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Law&diff=1248Law2014-06-19T02:20:06Z<p>TheSupremes: </p>
<hr />
<div>The Law sphere encompasses anyone whose work ultimately ends in a court case, or the sanctioned use of force on US Soil. The hallmarks of a good Law app are the demonstration of a willingness to tell stories constrained by actual police procedure (even crooked cops need to ''know'' the rules they're breaking) and a delight in puzzle solving. Cops, Attorneys, Judges, CSIs, PIs, Tracers, Repo Personnel and so on are all examples of the Law Sphere. While most of the Law Sphere focuses on Criminal law, if we get civil attorneys there will be stories to be told there, as well.<br />
<br />
=Police=<br />
Police Officers are employees of the City (or State) whose job it is to keep the peace, detect and apprehend criminals, and provide aid and assistance to the citizenry. They have special authority to use force, arrest and detain individuals, and conduct various breaches of privacy and the sanctity of property. Consequently, they receive specialized training and are subject to scrutiny and various degrees of oversight of their activities to curtail abuses of these powers.<br />
<br />
<p>Police officers perform a variety of duties but often specialize in certain tasks. Two types of officers are common: Police Officers and Detectives. The former are the face and hands of the department, they perform traffic stops, and perform foot and car patrols. The latter have received focused training in methods to gather and follow evidence in order to identify perpetrators. A DPD officer is known as 'Officer' or 'Investigator.' State officers are known as 'Troopers.' Officers only have higher ranks as needed for command purposes.</p><br />
<br />
==Stat Minimums==<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 800px"<br />
! scope="col"|Trait<br />
! scope="col"|Patrol<br />
! scope="col"|Sr. Patrol<br />
! scope="col"|Investigator<br />
! scope="col"|Sr. Investig<br />
|-<br />
|Intelligence<br />
|2<br />
|2<br />
|3<br />
|3<br />
|-<br />
|Alertness<br />
|2<br />
|3<br />
|2<br />
|2<br />
|-<br />
|Athletics<br />
|2<br />
|2<br />
|2<br />
|2<br />
|-<br />
|Brawl<br />
|2<br />
|3<br />
|2<br />
|2<br />
|-<br />
|Empathy<br />
|1<br />
|2<br />
|2<br />
|2<br />
|-<br />
|Streetwise<br />
|0<br />
|1<br />
|2<br />
|2<br />
|-<br />
|Subterfuge<br />
|0<br />
|0<br />
|1<br />
|2<br />
|-<br />
|Drive<br />
|2<br />
|3<br />
|2<br />
|2<br />
|-<br />
|Etiquette<br />
|1<br />
|2<br />
|0<br />
|0<br />
|-<br />
|Firearms<br />
|2<br />
|3<br />
|2<br />
|2<br />
|-<br />
|Melee<br />
|2<br />
|3<br />
|1<br />
|1<br />
|-<br />
|Larceny<br />
|0<br />
|0<br />
|1<br />
|1<br />
|-<br />
|Academics<br />
|2<br />
|2<br />
|2<br />
|2<br />
|-<br />
|Computer<br />
|1<br />
|1<br />
|1<br />
|2<br />
|-<br />
|Investigation<br />
|1<br />
|1<br />
|2<br />
|3<br />
|-<br />
|Law<br />
|1<br />
|2<br />
|1<br />
|2<br />
|-<br />
|Medicine<br />
|1<br />
|2<br />
|1<br />
|1<br />
|-<br />
|Science<br />
|0<br />
|0<br />
|1<br />
|1<br />
|-<br />
|Technology<br />
|1<br />
|1<br />
|1<br />
|1<br />
|-<br />
|Willpower<br />
|3<br />
|5<br />
|2<br />
|3<br />
|-<br />
|Resources Background<br />
|1<br />
|2<br />
|2<br />
|2<br />
|-<br />
|}<br />
<br />
==Duty Carry Equipment==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 800px"<br />
! scope="col"|Type<br />
! scope="col"|Damage<br />
! scope="col"|Range<br />
! scope="col"|Rate<br />
! scope="col"|Capacity<br />
! scope="col"|Conceal<br />
|-<br />
|Smith & Wesson M&P .40<br />
|8<br />
|15<br />
|3<br />
|15 + 1+<br />
|J<br />
|-<br />
|Smith & Wesson M&P .40C<br />
|8<br />
|15<br />
|3<br />
|10 + 1+<br />
|P<br />
|-<br />
|Remington 870<br />
|8<br />
|30<br />
|1 (Spray at long range, uses 1 shot)<br />
|4 + 1++<br />
|T<br />
|-<br />
|X26 Taser+++<br />
|6 bashing<br />
|5<br />
|1<br />
|1<br />
|J<br />
|}<br />
<br/><br />
+ - Officers may select between the .40 and the .40C as a primary weapon. The .40C is acceptable as a back-up weapon, or the officer may arm an acceptable secondary weapon at their own expense. All duty-carry handguns must be carried fully loaded, with a chambered round.<br/><br/><br />
++ - The shotgun is only issued to officers with a car and is required, by department regulation, to be loaded with 4 rounds and be locked in the carrier in the trunk when not in use.<br/><br/><br />
+++ - The X26 Taser is not commonly issued, but it is available upon officer request.<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 800px"<br />
! scope="col"|Class<br />
! scope="col"|Armor Rating<br />
! scope="col"|Penalty<br />
! scope="col"|Notes<br />
|-<br />
| Class Three (Kevlar vest) <br />
| 3+ <br />
| 0<br />
| B/L/A Protects against physical attacks.<br />
|}<br />
<br />
+ - Officers expecting armed resistance, with time to prepare may add trauma plates which grants a 4th armor die at a 1 die penalty for all dexterity pools while the armor is worn.<br />
<br />
<br />
=Legal=<br />
When police finish an investigation and identify a suspected perpetrator, District attorneys pick up the case and represent the City or Commonwealth to the judiciary, securing warrants for arrest or searches as needed, which then enable the police to take further actions. Once a suspect has been apprehended, the DAs are responsible for arguing the case - based on the gathered evidence - before a court and jury in pursuit of a conviction. They are opposed by defense counsel (also attorneys) who argue the suspect's case using the same body of evidence.<br />
<br />
<p>Civil cases involve ''torts'', situations that are not crimes against the entire community, but rather harms inflicted upon individuals. Plaintiff's and Defendant's attorneys argue these cases and tend to specialize in areas like environmental law, family law, personal injury law, and so on.</p><br />
<br />
<p>In all cases, the attorney is expected to be an investigating agent on behalf of their client. It's not all just paper work.</p><br />
<br />
==Stat Minimums==<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 800px"<br />
! scope="col"|Trait<br />
! scope="col"|District Attorney<br />
! scope="col"|Defense Attorney<br />
! scope="col"|Civil Attorney<br />
! scope="col"|Corporate Attorney<br />
|-<br />
|Intelligence<br />
|3<br />
|3<br />
|3<br />
|3<br />
|-<br />
|Wits<br />
|3<br />
|3<br />
|3<br />
|3<br />
|-<br />
|Empathy<br />
|2<br />
|2<br />
|0<br />
|0<br />
|-<br />
|Expression<br />
|2<br />
|2<br />
|3<br />
|1<br />
|-<br />
|Intimidation<br />
|2<br />
|2<br />
|0<br />
|0<br />
|-<br />
|Streetwise<br />
|1<br />
|2<br />
|1<br />
|0<br />
|-<br />
|Subterfuge<br />
|2<br />
|2<br />
|0<br />
|3<br />
|-<br />
|Etiquette<br />
|2<br />
|2<br />
|2<br />
|3<br />
|-<br />
|Performance<br />
|2<br />
|2<br />
|2<br />
|2<br />
|-<br />
|Academics<br />
|3<br />
|3<br />
|3<br />
|3<br />
|-<br />
|Computer<br />
|2<br />
|1<br />
|1<br />
|1<br />
|-<br />
|Finance<br />
|0<br />
|0<br />
|1<br />
|2<br />
|-<br />
|Investigation<br />
|2<br />
|2<br />
|2<br />
|1<br />
|-<br />
|Law<br />
|3<br />
|2<br />
|2<br />
|3<br />
|-<br />
|Medicine<br />
|2<br />
|0<br />
|0<br />
|0<br />
|-<br />
|Science<br />
|1<br />
|1<br />
|0<br />
|0<br />
|-<br />
|Resources<br />
|3<br />
|2<br />
|1<br />
|3<br />
|-<br />
|}<br />
<br />
=Judiciary=<br />
The culmination of all law sphere activities is some kind of encounter in court. Many (but not all) cases are decided by juries, but judges are responsible for keeping trials moving, reviewing motions, and instructing the jury if there is one.<br />
<br />
<p>Apps for the judiciary will be handled on a case by case basis and very carefully screened.</p><br />
<br />
[[Category:Sphere Information]]</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=XP_Chart/_XP_spending&diff=1247XP Chart/ XP spending2014-06-19T01:20:38Z<p>TheSupremes: /* Mortal+ Specific */</p>
<hr />
<div>== All Characters Experience Chart ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Ability<br />
|3 XP<br />
|-<br />
|Attribute<br />
|Current Rating x 4<br />
|-<br />
|Ability<br />
| Current Rating x 2<br />
|-<br />
|Backgrounds<br />
|Staff Discretion<br />
|-<br />
|Humanity<br />
|Current Rating x 2<br />
|-<br />
|Virtue<br />
|Current Rating x 2 *<br />
|-<br />
|}<br />
<br />
<br/><center>* Increasing a Virtue through experience does not increase Traits based on that Virtue (Humanity, Willpower).<br></center><br />
<br />
== Changeling Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Art<br />
|7 XP<br />
|-<br />
|Art<br />
|Current Level x 4<br />
|-<br />
|New Realm<br />
|5 XP<br />
|-<br />
|Realm<br />
|Current Level x 3<br />
|-<br />
|Glamour+<br />
|Current Rating x 2<br />
|-<br />
|Willpower<br />
|Current Rating x 2<br />
|}<br />
<br/><center><br />
+ - Glamour raises will be monitored closely and will require good justification.</center><br />
<br />
== Ghoul Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Discipline<br />
|20 XP<br />
|-<br />
|New Path (Necromancy or Thaumaturgy)<br />
|20 XP (Clan ghouls only)<br />
|-<br />
|Clan/Family Discipline<br />
|Current Level x 15 *<br />
|-<br />
|Other Discipline<br />
|Current Level x 25 *<br />
|-<br />
|Secondary Path (Necromancy or Thaumaturgy)<br />
|Current Level x 15 (Clan ghouls only)<br />
|-<br />
|}<br />
<br />
<br><center>* A vassal gets a cost break on the Clan Disciplines of her first domitor, regardless of the domitor’s actual Disciplines. So, while a Toreador may know Dominate, his ghoul still pays current level x 25 for it. An independent gets a cost break on Celerity, Fortitude, and Potence. A revenant gets a cost break on her family’s Disciplines. A vassal who leaves a vampire’s service is treated as an independent from that point on, while an independent who becomes blood bound to a domitor is treated as a vassal.</center><br />
<br />
== Mage Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Sphere <br />
|10<br />
|-<br />
|Specialty Sphere <br />
|new rating x 7<br />
|-<br />
|Other Sphere <br />
|new rating x 8<br />
|-<br />
|Arete <br />
|new rating x 8<br />
|-<br />
|Background <br />
|new rating x 3<br />
|-<br />
|Willpower<br />
|Current Rating<br />
|-<br />
|}<br />
<br />
== Mortal/Mortal+ Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Psychic Numina<br />
|10 XP<br />
|-<br />
|Psychic Numina<br />
|Current Rating x 7<br />
|-<br />
|New Sorcery Path<br />
|10 XP<br />
|-<br />
|Sorcery Path<br />
|Current Rating x 7<br />
|-<br />
|Sorcery Ritual<br />
|Rating of Ritual<br />
|-<br />
|Willpower<br />
|Current Rating<br />
|}<br />
<br />
== Vampire Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Discipline<br />
|10 XP<br />
|-<br />
|New Path (Necromancy or Thaumaturgy)<br />
|7 XP (Clan ghouls only)<br />
|-<br />
|Clan/Family Discipline<br />
|Current Level x 5 *<br />
|-<br />
|Other Discipline<br />
|Current Level x 7 *<br />
|-<br />
|Secondary Path (Necromancy or Thaumaturgy)<br />
|Current Level x 4<br />
|-<br />
|Humanity or Path of Enlightenment<br />
|Current Level x 2<br />
|-<br />
|}<br />
<br />
<br><center>* Caitiff have no Clan-based Disciplines, just as they have no Clan. For them, the cost of raising all<br />
Disciplines is the current rating x 6. This is both the curse and the blessing of being Clanless.<br>** Increasing a Virtue through experience does not increase Traits based on that Virtue (Humanity,<br />
Path, Willpower).</center><br />
<br />
== Werewolf Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|Fate Background <br />
|2 XP<br />
|-<br />
| Gift (Garou's Breed/Auspice/Tribe)<br />
| Level Of Gift x 3<br />
|-<br />
|Gift (Kinfolk's Breed/Auspice/Tribe) <br />
|15 XP<br />
|-<br />
|Gift (For A Garou From Another Breed/Auspice/Tribe) <br />
|Level Of Gift x 5<br />
|-<br />
|Gift (For A Kinfolk From Another Breed/Auspice/Tribe) <br />
|20 XP<br />
|-<br />
|Gift (For A Ronin) <br />
|Level Of Gift x 7 <br />
|-<br />
|Gift (Non-Skin Dancer Gift For A Skin Dancer At Level 2+) <br />
|Level Of Gift x 6 <br />
|-<br />
|Rage <br />
|Current Rating <br />
|-<br />
|Gnosis <br />
|Current Rating x 2 <br />
|-<br />
|Totem Background <br />
|2 XP<br />
|-<br />
|Willpower<br />
|Current Rating<br />
|-<br />
|}</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=XP_Chart/_XP_spending&diff=1246XP Chart/ XP spending2014-06-19T01:20:10Z<p>TheSupremes: Reverted edits by Castle (talk) to last revision by TheSupremes</p>
<hr />
<div>== All Characters Experience Chart ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Ability<br />
|3 XP<br />
|-<br />
|Attribute<br />
|Current Rating x 4<br />
|-<br />
|Ability<br />
| Current Rating x 2<br />
|-<br />
|Backgrounds<br />
|Staff Discretion<br />
|-<br />
|Humanity<br />
|Current Rating x 2<br />
|-<br />
|Virtue<br />
|Current Rating x 2 *<br />
|-<br />
|}<br />
<br />
<br/><center>* Increasing a Virtue through experience does not increase Traits based on that Virtue (Humanity, Willpower).<br></center><br />
<br />
== Changeling Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Art<br />
|7 XP<br />
|-<br />
|Art<br />
|Current Level x 4<br />
|-<br />
|New Realm<br />
|5 XP<br />
|-<br />
|Realm<br />
|Current Level x 3<br />
|-<br />
|Glamour+<br />
|Current Rating x 2<br />
|-<br />
|Willpower<br />
|Current Rating x 2<br />
|}<br />
<br/><center><br />
+ - Glamour raises will be monitored closely and will require good justification.</center><br />
<br />
== Ghoul Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Discipline<br />
|20 XP<br />
|-<br />
|New Path (Necromancy or Thaumaturgy)<br />
|20 XP (Clan ghouls only)<br />
|-<br />
|Clan/Family Discipline<br />
|Current Level x 15 *<br />
|-<br />
|Other Discipline<br />
|Current Level x 25 *<br />
|-<br />
|Secondary Path (Necromancy or Thaumaturgy)<br />
|Current Level x 15 (Clan ghouls only)<br />
|-<br />
|}<br />
<br />
<br><center>* A vassal gets a cost break on the Clan Disciplines of her first domitor, regardless of the domitor’s actual Disciplines. So, while a Toreador may know Dominate, his ghoul still pays current level x 25 for it. An independent gets a cost break on Celerity, Fortitude, and Potence. A revenant gets a cost break on her family’s Disciplines. A vassal who leaves a vampire’s service is treated as an independent from that point on, while an independent who becomes blood bound to a domitor is treated as a vassal.</center><br />
<br />
== Mage Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Sphere <br />
|10<br />
|-<br />
|Specialty Sphere <br />
|new rating x 7<br />
|-<br />
|Other Sphere <br />
|new rating x 8<br />
|-<br />
|Arete <br />
|new rating x 8<br />
|-<br />
|Background <br />
|new rating x 3<br />
|-<br />
|Willpower<br />
|Current Rating<br />
|-<br />
|}<br />
<br />
== Mortal+ Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Psychic Numina<br />
|10 XP<br />
|-<br />
|Psychic Numina<br />
|Current Rating x 7<br />
|-<br />
|New Sorcery Path<br />
|10 XP<br />
|-<br />
|Sorcery Path<br />
|Current Rating x 7<br />
|-<br />
|Sorcery Ritual<br />
|Rating of Ritual<br />
|-<br />
|Willpower<br />
|Current Rating<br />
|}<br />
<br />
== Vampire Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Discipline<br />
|10 XP<br />
|-<br />
|New Path (Necromancy or Thaumaturgy)<br />
|7 XP (Clan ghouls only)<br />
|-<br />
|Clan/Family Discipline<br />
|Current Level x 5 *<br />
|-<br />
|Other Discipline<br />
|Current Level x 7 *<br />
|-<br />
|Secondary Path (Necromancy or Thaumaturgy)<br />
|Current Level x 4<br />
|-<br />
|Humanity or Path of Enlightenment<br />
|Current Level x 2<br />
|-<br />
|}<br />
<br />
<br><center>* Caitiff have no Clan-based Disciplines, just as they have no Clan. For them, the cost of raising all<br />
Disciplines is the current rating x 6. This is both the curse and the blessing of being Clanless.<br>** Increasing a Virtue through experience does not increase Traits based on that Virtue (Humanity,<br />
Path, Willpower).</center><br />
<br />
== Werewolf Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|Fate Background <br />
|2 XP<br />
|-<br />
| Gift (Garou's Breed/Auspice/Tribe)<br />
| Level Of Gift x 3<br />
|-<br />
|Gift (Kinfolk's Breed/Auspice/Tribe) <br />
|15 XP<br />
|-<br />
|Gift (For A Garou From Another Breed/Auspice/Tribe) <br />
|Level Of Gift x 5<br />
|-<br />
|Gift (For A Kinfolk From Another Breed/Auspice/Tribe) <br />
|20 XP<br />
|-<br />
|Gift (For A Ronin) <br />
|Level Of Gift x 7 <br />
|-<br />
|Gift (Non-Skin Dancer Gift For A Skin Dancer At Level 2+) <br />
|Level Of Gift x 6 <br />
|-<br />
|Rage <br />
|Current Rating <br />
|-<br />
|Gnosis <br />
|Current Rating x 2 <br />
|-<br />
|Totem Background <br />
|2 XP<br />
|-<br />
|Willpower<br />
|Current Rating<br />
|-<br />
|}</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=XP_Chart/_XP_spending&diff=1241XP Chart/ XP spending2014-06-18T21:11:37Z<p>TheSupremes: /* Mortal+ Specific */</p>
<hr />
<div>== All Characters Experience Chart ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Ability<br />
|3 XP<br />
|-<br />
|Attribute<br />
|Current Rating x 4<br />
|-<br />
|Ability<br />
| Current Rating x 2<br />
|-<br />
|Backgrounds<br />
|Staff Discretion<br />
|-<br />
|Humanity<br />
|Current Rating x 2<br />
|-<br />
|Virtue<br />
|Current Rating x 2 *<br />
|-<br />
|}<br />
<br />
<br/><center>* Increasing a Virtue through experience does not increase Traits based on that Virtue (Humanity, Willpower).<br></center><br />
<br />
== Changeling Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Art<br />
|7 XP<br />
|-<br />
|Art<br />
|Current Level x 4<br />
|-<br />
|New Realm<br />
|5 XP<br />
|-<br />
|Realm<br />
|Current Level x 3<br />
|-<br />
|Glamour+<br />
|Current Rating x 2<br />
|-<br />
|Willpower<br />
|Current Rating x 2<br />
|}<br />
<br/><center><br />
+ - Glamour raises will be monitored closely and will require good justification.</center><br />
<br />
== Ghoul Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Discipline<br />
|20 XP<br />
|-<br />
|New Path (Necromancy or Thaumaturgy)<br />
|20 XP (Clan ghouls only)<br />
|-<br />
|Clan/Family Discipline<br />
|Current Level x 15 *<br />
|-<br />
|Other Discipline<br />
|Current Level x 25 *<br />
|-<br />
|Secondary Path (Necromancy or Thaumaturgy)<br />
|Current Level x 15 (Clan ghouls only)<br />
|-<br />
|}<br />
<br />
<br><center>* A vassal gets a cost break on the Clan Disciplines of her first domitor, regardless of the domitor’s actual Disciplines. So, while a Toreador may know Dominate, his ghoul still pays current level x 25 for it. An independent gets a cost break on Celerity, Fortitude, and Potence. A revenant gets a cost break on her family’s Disciplines. A vassal who leaves a vampire’s service is treated as an independent from that point on, while an independent who becomes blood bound to a domitor is treated as a vassal.</center><br />
<br />
== Mage Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Sphere <br />
|10<br />
|-<br />
|Specialty Sphere <br />
|new rating x 7<br />
|-<br />
|Other Sphere <br />
|new rating x 8<br />
|-<br />
|Arete <br />
|new rating x 8<br />
|-<br />
|Background <br />
|new rating x 3<br />
|-<br />
|Willpower<br />
|Current Rating<br />
|-<br />
|}<br />
<br />
== Mortal+ Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Psychic Numina<br />
|10 XP<br />
|-<br />
|Psychic Numina<br />
|Current Rating x 7<br />
|-<br />
|New Sorcery Path<br />
|10 XP<br />
|-<br />
|Sorcery Path<br />
|Current Rating x 7<br />
|-<br />
|Sorcery Ritual<br />
|Rating of Ritual<br />
|-<br />
|Willpower<br />
|Current Rating<br />
|}<br />
<br />
== Vampire Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Discipline<br />
|10 XP<br />
|-<br />
|New Path (Necromancy or Thaumaturgy)<br />
|7 XP (Clan ghouls only)<br />
|-<br />
|Clan/Family Discipline<br />
|Current Level x 5 *<br />
|-<br />
|Other Discipline<br />
|Current Level x 7 *<br />
|-<br />
|Secondary Path (Necromancy or Thaumaturgy)<br />
|Current Level x 4<br />
|-<br />
|Humanity or Path of Enlightenment<br />
|Current Level x 2<br />
|-<br />
|}<br />
<br />
<br><center>* Caitiff have no Clan-based Disciplines, just as they have no Clan. For them, the cost of raising all<br />
Disciplines is the current rating x 6. This is both the curse and the blessing of being Clanless.<br>** Increasing a Virtue through experience does not increase Traits based on that Virtue (Humanity,<br />
Path, Willpower).</center><br />
<br />
== Werewolf Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|Fate Background <br />
|2 XP<br />
|-<br />
| Gift (Garou's Breed/Auspice/Tribe)<br />
| Level Of Gift x 3<br />
|-<br />
|Gift (Kinfolk's Breed/Auspice/Tribe) <br />
|15 XP<br />
|-<br />
|Gift (For A Garou From Another Breed/Auspice/Tribe) <br />
|Level Of Gift x 5<br />
|-<br />
|Gift (For A Kinfolk From Another Breed/Auspice/Tribe) <br />
|20 XP<br />
|-<br />
|Gift (For A Ronin) <br />
|Level Of Gift x 7 <br />
|-<br />
|Gift (Non-Skin Dancer Gift For A Skin Dancer At Level 2+) <br />
|Level Of Gift x 6 <br />
|-<br />
|Rage <br />
|Current Rating <br />
|-<br />
|Gnosis <br />
|Current Rating x 2 <br />
|-<br />
|Totem Background <br />
|2 XP<br />
|-<br />
|Willpower<br />
|Current Rating<br />
|-<br />
|}</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=XP_Chart/_XP_spending&diff=1240XP Chart/ XP spending2014-06-18T21:11:18Z<p>TheSupremes: /* Mage Specific */</p>
<hr />
<div>== All Characters Experience Chart ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Ability<br />
|3 XP<br />
|-<br />
|Attribute<br />
|Current Rating x 4<br />
|-<br />
|Ability<br />
| Current Rating x 2<br />
|-<br />
|Backgrounds<br />
|Staff Discretion<br />
|-<br />
|Humanity<br />
|Current Rating x 2<br />
|-<br />
|Virtue<br />
|Current Rating x 2 *<br />
|-<br />
|}<br />
<br />
<br/><center>* Increasing a Virtue through experience does not increase Traits based on that Virtue (Humanity, Willpower).<br></center><br />
<br />
== Changeling Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Art<br />
|7 XP<br />
|-<br />
|Art<br />
|Current Level x 4<br />
|-<br />
|New Realm<br />
|5 XP<br />
|-<br />
|Realm<br />
|Current Level x 3<br />
|-<br />
|Glamour+<br />
|Current Rating x 2<br />
|-<br />
|Willpower<br />
|Current Rating x 2<br />
|}<br />
<br/><center><br />
+ - Glamour raises will be monitored closely and will require good justification.</center><br />
<br />
== Ghoul Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Discipline<br />
|20 XP<br />
|-<br />
|New Path (Necromancy or Thaumaturgy)<br />
|20 XP (Clan ghouls only)<br />
|-<br />
|Clan/Family Discipline<br />
|Current Level x 15 *<br />
|-<br />
|Other Discipline<br />
|Current Level x 25 *<br />
|-<br />
|Secondary Path (Necromancy or Thaumaturgy)<br />
|Current Level x 15 (Clan ghouls only)<br />
|-<br />
|}<br />
<br />
<br><center>* A vassal gets a cost break on the Clan Disciplines of her first domitor, regardless of the domitor’s actual Disciplines. So, while a Toreador may know Dominate, his ghoul still pays current level x 25 for it. An independent gets a cost break on Celerity, Fortitude, and Potence. A revenant gets a cost break on her family’s Disciplines. A vassal who leaves a vampire’s service is treated as an independent from that point on, while an independent who becomes blood bound to a domitor is treated as a vassal.</center><br />
<br />
== Mage Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Sphere <br />
|10<br />
|-<br />
|Specialty Sphere <br />
|new rating x 7<br />
|-<br />
|Other Sphere <br />
|new rating x 8<br />
|-<br />
|Arete <br />
|new rating x 8<br />
|-<br />
|Background <br />
|new rating x 3<br />
|-<br />
|Willpower<br />
|Current Rating<br />
|-<br />
|}<br />
<br />
== Mortal+ Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Psychic Numina<br />
|10 XP<br />
|-<br />
|Psychic Numina<br />
|Current Rating x 7<br />
|-<br />
|New Sorcery Path<br />
|10 XP<br />
|-<br />
|Sorcery Path<br />
|Current Rating x 7<br />
|-<br />
|Sorcery Ritual<br />
|Rating of Ritual<br />
|-<br />
|}<br />
<br />
== Vampire Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Discipline<br />
|10 XP<br />
|-<br />
|New Path (Necromancy or Thaumaturgy)<br />
|7 XP (Clan ghouls only)<br />
|-<br />
|Clan/Family Discipline<br />
|Current Level x 5 *<br />
|-<br />
|Other Discipline<br />
|Current Level x 7 *<br />
|-<br />
|Secondary Path (Necromancy or Thaumaturgy)<br />
|Current Level x 4<br />
|-<br />
|Humanity or Path of Enlightenment<br />
|Current Level x 2<br />
|-<br />
|}<br />
<br />
<br><center>* Caitiff have no Clan-based Disciplines, just as they have no Clan. For them, the cost of raising all<br />
Disciplines is the current rating x 6. This is both the curse and the blessing of being Clanless.<br>** Increasing a Virtue through experience does not increase Traits based on that Virtue (Humanity,<br />
Path, Willpower).</center><br />
<br />
== Werewolf Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|Fate Background <br />
|2 XP<br />
|-<br />
| Gift (Garou's Breed/Auspice/Tribe)<br />
| Level Of Gift x 3<br />
|-<br />
|Gift (Kinfolk's Breed/Auspice/Tribe) <br />
|15 XP<br />
|-<br />
|Gift (For A Garou From Another Breed/Auspice/Tribe) <br />
|Level Of Gift x 5<br />
|-<br />
|Gift (For A Kinfolk From Another Breed/Auspice/Tribe) <br />
|20 XP<br />
|-<br />
|Gift (For A Ronin) <br />
|Level Of Gift x 7 <br />
|-<br />
|Gift (Non-Skin Dancer Gift For A Skin Dancer At Level 2+) <br />
|Level Of Gift x 6 <br />
|-<br />
|Rage <br />
|Current Rating <br />
|-<br />
|Gnosis <br />
|Current Rating x 2 <br />
|-<br />
|Totem Background <br />
|2 XP<br />
|-<br />
|Willpower<br />
|Current Rating<br />
|-<br />
|}</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=XP_Chart/_XP_spending&diff=1239XP Chart/ XP spending2014-06-18T21:11:02Z<p>TheSupremes: /* Werewolf Specific */</p>
<hr />
<div>== All Characters Experience Chart ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Ability<br />
|3 XP<br />
|-<br />
|Attribute<br />
|Current Rating x 4<br />
|-<br />
|Ability<br />
| Current Rating x 2<br />
|-<br />
|Backgrounds<br />
|Staff Discretion<br />
|-<br />
|Humanity<br />
|Current Rating x 2<br />
|-<br />
|Virtue<br />
|Current Rating x 2 *<br />
|-<br />
|}<br />
<br />
<br/><center>* Increasing a Virtue through experience does not increase Traits based on that Virtue (Humanity, Willpower).<br></center><br />
<br />
== Changeling Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Art<br />
|7 XP<br />
|-<br />
|Art<br />
|Current Level x 4<br />
|-<br />
|New Realm<br />
|5 XP<br />
|-<br />
|Realm<br />
|Current Level x 3<br />
|-<br />
|Glamour+<br />
|Current Rating x 2<br />
|-<br />
|Willpower<br />
|Current Rating x 2<br />
|}<br />
<br/><center><br />
+ - Glamour raises will be monitored closely and will require good justification.</center><br />
<br />
== Ghoul Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Discipline<br />
|20 XP<br />
|-<br />
|New Path (Necromancy or Thaumaturgy)<br />
|20 XP (Clan ghouls only)<br />
|-<br />
|Clan/Family Discipline<br />
|Current Level x 15 *<br />
|-<br />
|Other Discipline<br />
|Current Level x 25 *<br />
|-<br />
|Secondary Path (Necromancy or Thaumaturgy)<br />
|Current Level x 15 (Clan ghouls only)<br />
|-<br />
|}<br />
<br />
<br><center>* A vassal gets a cost break on the Clan Disciplines of her first domitor, regardless of the domitor’s actual Disciplines. So, while a Toreador may know Dominate, his ghoul still pays current level x 25 for it. An independent gets a cost break on Celerity, Fortitude, and Potence. A revenant gets a cost break on her family’s Disciplines. A vassal who leaves a vampire’s service is treated as an independent from that point on, while an independent who becomes blood bound to a domitor is treated as a vassal.</center><br />
<br />
== Mage Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Sphere <br />
|10<br />
|-<br />
|Specialty Sphere <br />
|new rating x 7<br />
|-<br />
|Other Sphere <br />
|new rating x 8<br />
|-<br />
|Arete <br />
|new rating x 8<br />
|-<br />
|Background <br />
|new rating x 3<br />
|-<br />
|}<br />
<br />
== Mortal+ Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Psychic Numina<br />
|10 XP<br />
|-<br />
|Psychic Numina<br />
|Current Rating x 7<br />
|-<br />
|New Sorcery Path<br />
|10 XP<br />
|-<br />
|Sorcery Path<br />
|Current Rating x 7<br />
|-<br />
|Sorcery Ritual<br />
|Rating of Ritual<br />
|-<br />
|}<br />
<br />
== Vampire Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Discipline<br />
|10 XP<br />
|-<br />
|New Path (Necromancy or Thaumaturgy)<br />
|7 XP (Clan ghouls only)<br />
|-<br />
|Clan/Family Discipline<br />
|Current Level x 5 *<br />
|-<br />
|Other Discipline<br />
|Current Level x 7 *<br />
|-<br />
|Secondary Path (Necromancy or Thaumaturgy)<br />
|Current Level x 4<br />
|-<br />
|Humanity or Path of Enlightenment<br />
|Current Level x 2<br />
|-<br />
|}<br />
<br />
<br><center>* Caitiff have no Clan-based Disciplines, just as they have no Clan. For them, the cost of raising all<br />
Disciplines is the current rating x 6. This is both the curse and the blessing of being Clanless.<br>** Increasing a Virtue through experience does not increase Traits based on that Virtue (Humanity,<br />
Path, Willpower).</center><br />
<br />
== Werewolf Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|Fate Background <br />
|2 XP<br />
|-<br />
| Gift (Garou's Breed/Auspice/Tribe)<br />
| Level Of Gift x 3<br />
|-<br />
|Gift (Kinfolk's Breed/Auspice/Tribe) <br />
|15 XP<br />
|-<br />
|Gift (For A Garou From Another Breed/Auspice/Tribe) <br />
|Level Of Gift x 5<br />
|-<br />
|Gift (For A Kinfolk From Another Breed/Auspice/Tribe) <br />
|20 XP<br />
|-<br />
|Gift (For A Ronin) <br />
|Level Of Gift x 7 <br />
|-<br />
|Gift (Non-Skin Dancer Gift For A Skin Dancer At Level 2+) <br />
|Level Of Gift x 6 <br />
|-<br />
|Rage <br />
|Current Rating <br />
|-<br />
|Gnosis <br />
|Current Rating x 2 <br />
|-<br />
|Totem Background <br />
|2 XP<br />
|-<br />
|Willpower<br />
|Current Rating<br />
|-<br />
|}</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=XP_Chart/_XP_spending&diff=1238XP Chart/ XP spending2014-06-18T21:10:37Z<p>TheSupremes: /* All Characters Experience Chart */</p>
<hr />
<div>== All Characters Experience Chart ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Ability<br />
|3 XP<br />
|-<br />
|Attribute<br />
|Current Rating x 4<br />
|-<br />
|Ability<br />
| Current Rating x 2<br />
|-<br />
|Backgrounds<br />
|Staff Discretion<br />
|-<br />
|Humanity<br />
|Current Rating x 2<br />
|-<br />
|Virtue<br />
|Current Rating x 2 *<br />
|-<br />
|}<br />
<br />
<br/><center>* Increasing a Virtue through experience does not increase Traits based on that Virtue (Humanity, Willpower).<br></center><br />
<br />
== Changeling Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Art<br />
|7 XP<br />
|-<br />
|Art<br />
|Current Level x 4<br />
|-<br />
|New Realm<br />
|5 XP<br />
|-<br />
|Realm<br />
|Current Level x 3<br />
|-<br />
|Glamour+<br />
|Current Rating x 2<br />
|-<br />
|Willpower<br />
|Current Rating x 2<br />
|}<br />
<br/><center><br />
+ - Glamour raises will be monitored closely and will require good justification.</center><br />
<br />
== Ghoul Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Discipline<br />
|20 XP<br />
|-<br />
|New Path (Necromancy or Thaumaturgy)<br />
|20 XP (Clan ghouls only)<br />
|-<br />
|Clan/Family Discipline<br />
|Current Level x 15 *<br />
|-<br />
|Other Discipline<br />
|Current Level x 25 *<br />
|-<br />
|Secondary Path (Necromancy or Thaumaturgy)<br />
|Current Level x 15 (Clan ghouls only)<br />
|-<br />
|}<br />
<br />
<br><center>* A vassal gets a cost break on the Clan Disciplines of her first domitor, regardless of the domitor’s actual Disciplines. So, while a Toreador may know Dominate, his ghoul still pays current level x 25 for it. An independent gets a cost break on Celerity, Fortitude, and Potence. A revenant gets a cost break on her family’s Disciplines. A vassal who leaves a vampire’s service is treated as an independent from that point on, while an independent who becomes blood bound to a domitor is treated as a vassal.</center><br />
<br />
== Mage Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Sphere <br />
|10<br />
|-<br />
|Specialty Sphere <br />
|new rating x 7<br />
|-<br />
|Other Sphere <br />
|new rating x 8<br />
|-<br />
|Arete <br />
|new rating x 8<br />
|-<br />
|Background <br />
|new rating x 3<br />
|-<br />
|}<br />
<br />
== Mortal+ Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Psychic Numina<br />
|10 XP<br />
|-<br />
|Psychic Numina<br />
|Current Rating x 7<br />
|-<br />
|New Sorcery Path<br />
|10 XP<br />
|-<br />
|Sorcery Path<br />
|Current Rating x 7<br />
|-<br />
|Sorcery Ritual<br />
|Rating of Ritual<br />
|-<br />
|}<br />
<br />
== Vampire Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Discipline<br />
|10 XP<br />
|-<br />
|New Path (Necromancy or Thaumaturgy)<br />
|7 XP (Clan ghouls only)<br />
|-<br />
|Clan/Family Discipline<br />
|Current Level x 5 *<br />
|-<br />
|Other Discipline<br />
|Current Level x 7 *<br />
|-<br />
|Secondary Path (Necromancy or Thaumaturgy)<br />
|Current Level x 4<br />
|-<br />
|Humanity or Path of Enlightenment<br />
|Current Level x 2<br />
|-<br />
|}<br />
<br />
<br><center>* Caitiff have no Clan-based Disciplines, just as they have no Clan. For them, the cost of raising all<br />
Disciplines is the current rating x 6. This is both the curse and the blessing of being Clanless.<br>** Increasing a Virtue through experience does not increase Traits based on that Virtue (Humanity,<br />
Path, Willpower).</center><br />
<br />
== Werewolf Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|Fate Background <br />
|2 XP<br />
|-<br />
| Gift (Garou's Breed/Auspice/Tribe)<br />
| Level Of Gift x 3<br />
|-<br />
|Gift (Kinfolk's Breed/Auspice/Tribe) <br />
|15 XP<br />
|-<br />
|Gift (For A Garou From Another Breed/Auspice/Tribe) <br />
|Level Of Gift x 5<br />
|-<br />
|Gift (For A Kinfolk From Another Breed/Auspice/Tribe) <br />
|20 XP<br />
|-<br />
|Gift (For A Ronin) <br />
|Level Of Gift x 7 <br />
|-<br />
|Gift (Non-Skin Dancer Gift For A Skin Dancer At Level 2+) <br />
|Level Of Gift x 6 <br />
|-<br />
|Rage <br />
|Current Rating <br />
|-<br />
|Gnosis <br />
|Current Rating x 2 <br />
|-<br />
|Totem Background <br />
|2 XP<br />
|-<br />
|}</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=XP_Chart/_XP_spending&diff=1237XP Chart/ XP spending2014-06-18T21:10:14Z<p>TheSupremes: /* Changeling Specific */</p>
<hr />
<div>== All Characters Experience Chart ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Ability<br />
|3 XP<br />
|-<br />
|Attribute<br />
|Current Rating x 4<br />
|-<br />
|Ability<br />
| Current Rating x 2<br />
|-<br />
|Backgrounds<br />
|Staff Discretion<br />
|-<br />
|Humanity<br />
|Current Rating x 2<br />
|-<br />
|Virtue<br />
|Current Rating x 2 *<br />
|-<br />
|Willpower<br />
|Current Rating<br />
|}<br />
<br />
<br/><center>* Increasing a Virtue through experience does not increase Traits based on that Virtue (Humanity, Willpower).<br></center><br />
<br />
== Changeling Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Art<br />
|7 XP<br />
|-<br />
|Art<br />
|Current Level x 4<br />
|-<br />
|New Realm<br />
|5 XP<br />
|-<br />
|Realm<br />
|Current Level x 3<br />
|-<br />
|Glamour+<br />
|Current Rating x 2<br />
|-<br />
|Willpower<br />
|Current Rating x 2<br />
|}<br />
<br/><center><br />
+ - Glamour raises will be monitored closely and will require good justification.</center><br />
<br />
== Ghoul Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Discipline<br />
|20 XP<br />
|-<br />
|New Path (Necromancy or Thaumaturgy)<br />
|20 XP (Clan ghouls only)<br />
|-<br />
|Clan/Family Discipline<br />
|Current Level x 15 *<br />
|-<br />
|Other Discipline<br />
|Current Level x 25 *<br />
|-<br />
|Secondary Path (Necromancy or Thaumaturgy)<br />
|Current Level x 15 (Clan ghouls only)<br />
|-<br />
|}<br />
<br />
<br><center>* A vassal gets a cost break on the Clan Disciplines of her first domitor, regardless of the domitor’s actual Disciplines. So, while a Toreador may know Dominate, his ghoul still pays current level x 25 for it. An independent gets a cost break on Celerity, Fortitude, and Potence. A revenant gets a cost break on her family’s Disciplines. A vassal who leaves a vampire’s service is treated as an independent from that point on, while an independent who becomes blood bound to a domitor is treated as a vassal.</center><br />
<br />
== Mage Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Sphere <br />
|10<br />
|-<br />
|Specialty Sphere <br />
|new rating x 7<br />
|-<br />
|Other Sphere <br />
|new rating x 8<br />
|-<br />
|Arete <br />
|new rating x 8<br />
|-<br />
|Background <br />
|new rating x 3<br />
|-<br />
|}<br />
<br />
== Mortal+ Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Psychic Numina<br />
|10 XP<br />
|-<br />
|Psychic Numina<br />
|Current Rating x 7<br />
|-<br />
|New Sorcery Path<br />
|10 XP<br />
|-<br />
|Sorcery Path<br />
|Current Rating x 7<br />
|-<br />
|Sorcery Ritual<br />
|Rating of Ritual<br />
|-<br />
|}<br />
<br />
== Vampire Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|New Discipline<br />
|10 XP<br />
|-<br />
|New Path (Necromancy or Thaumaturgy)<br />
|7 XP (Clan ghouls only)<br />
|-<br />
|Clan/Family Discipline<br />
|Current Level x 5 *<br />
|-<br />
|Other Discipline<br />
|Current Level x 7 *<br />
|-<br />
|Secondary Path (Necromancy or Thaumaturgy)<br />
|Current Level x 4<br />
|-<br />
|Humanity or Path of Enlightenment<br />
|Current Level x 2<br />
|-<br />
|}<br />
<br />
<br><center>* Caitiff have no Clan-based Disciplines, just as they have no Clan. For them, the cost of raising all<br />
Disciplines is the current rating x 6. This is both the curse and the blessing of being Clanless.<br>** Increasing a Virtue through experience does not increase Traits based on that Virtue (Humanity,<br />
Path, Willpower).</center><br />
<br />
== Werewolf Specific ==<br />
<br />
{| align="center" border="2" cellpadding="2" cellspacing="2" style="width: 600px"<br />
! scope="col"|Trait<br />
! scope="col"|Cost<br />
|-<br />
|Fate Background <br />
|2 XP<br />
|-<br />
| Gift (Garou's Breed/Auspice/Tribe)<br />
| Level Of Gift x 3<br />
|-<br />
|Gift (Kinfolk's Breed/Auspice/Tribe) <br />
|15 XP<br />
|-<br />
|Gift (For A Garou From Another Breed/Auspice/Tribe) <br />
|Level Of Gift x 5<br />
|-<br />
|Gift (For A Kinfolk From Another Breed/Auspice/Tribe) <br />
|20 XP<br />
|-<br />
|Gift (For A Ronin) <br />
|Level Of Gift x 7 <br />
|-<br />
|Gift (Non-Skin Dancer Gift For A Skin Dancer At Level 2+) <br />
|Level Of Gift x 6 <br />
|-<br />
|Rage <br />
|Current Rating <br />
|-<br />
|Gnosis <br />
|Current Rating x 2 <br />
|-<br />
|Totem Background <br />
|2 XP<br />
|-<br />
|}</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Main_Page&diff=1169Main Page2014-06-11T18:06:53Z<p>TheSupremes: </p>
<hr />
<div>__NOTOC__<br />
{| cellspacing="3"<br />
|- valign="top"<br />
|<br />
<center>[[Image:Detroit-skyline.jpg|center]] <br><br><br />
<font size="7"> From The Ashes:&nbsp;&nbsp;Detroit By Night</font><br/><br />
<font size="5"> atuin.no-ip.org:2860 </font></center><br />
<br />
|-<br />
|<br />
{|style="border-spacing:8px; margin:0px -8px;"<br />
| style="width:50%; border:1px solid; vertical-align:top;" |<br />
{|width="100%" cellpadding="2" cellspacing="5" style="vertical-align:top;"<br />
|-<br />
! Applications<br />
|-<br />
|<br />
* Application Standards: By sphere. Check your sphere's application guidelines.<br />
* [[Authorized Books]]:<br />
<br />
<br />
|-<br />
! Systems<br />
|-<br />
|<br />
* [[House Rules: General]]: House rules for all spheres.<br />
* [[Merits/Flaws]]: The Merits and Flaws we disallow on the game.<br />
* [[XP Chart/ XP spending]]: A useful tool for XP costs and spending.<br />
* [[Build Guide]]: A how-to for your build projects.<br />
* [[Weapons and Equipment]]: Weapons and Equipment guidelines.<br />
* [[Combat Mechanics]]: A brief tutorial and guide to combat within 20th Anniversary Edition World of Darkness.<br />
|-<br />
! Sphere Status<br />
|-<br />
|<br />
The following list is a simple trinary chart. For in-depth information on each sphere's status, check out the wiki page for that sphere.<br />
<br />
{|<br />
| class="left" | '''[[Changeling: The Dreaming]]''' - <br />
<br />
| '''Status:''' <span style="color:Green;">OPEN</span> ([[Applications: Changeling]])<br />
|-<br />
| class="left" | '''[[Mage: The Ascension]]''' - <br />
<br />
| '''Status:''' <span style="color:Blue;">Pending<br />
|-<br />
| class="left" | '''[[World of Darkness: Mortal]]''' - <br />
<br />
| '''Status:''' <span style="color:Green;">OPEN</span> ([[Applications: Mortal]])<br />
|-<br />
| class="left" | '''[[World of Darkness: Mortal+]]''' - <br />
<br />
| '''Status:''' <span style="color:Green;">OPEN</span> ([[Applications: Mortal+]])<br />
|-<br />
| class="left" | '''[[Vampire: The Masquerade]]''' - <br />
<br />
| '''Status:''' <span style="color:Red;">Closed<br />
|-<br />
| class="left" | '''[[Werewolf: The Apocalypse]]''' - <br />
<br />
| '''Status:''' <span style="color:Green;">Accepting Apps</span> ([[Applications: Werewolf]])<br />
|-<br />
|}<br />
|}<br />
|style="width:50%; border:1px solid; vertical-align:top;"|<br />
{|width="100%" cellpadding="2" cellspacing="5" style="vertical-align:top;"<br />
! Characters<br />
|-<br />
| <br />
* [[:Category:Active PCs|Character Pages]]: Characters in play and how to add a character page of your own.<br />
** [[Actors Used]]: Played-By list.<br />
** [[Icons]]: For use on character pages, if so desired.<br />
<br />
<br />
<br />
|-<br />
! Setting<br />
|-<br />
|<br />
* [[Setting]]: Detroit Michigan <br />
** [[Maps|Grid]]: maps and +map.<br />
*[[Timeline]]:<br />
<br />
|-<br />
! RP Hooks & Storytelling<br />
|-<br />
|<br />
* [[PrP Guidelines]]: Who can run what for whom, and how to do it.<br />
* [[Places|IC Hangouts]]: A list of places on grid with their own pages.<br />
<br />
<br />
|-<br />
! Staff<br />
|-<br />
| <br />
* [[Staff]]: Meet the people who keep the game going.<br />
* [[Credits]]: Meet the people who's contributions made the game possible.<br />
* [[Staff_Openings|Staff Openings]]: We're picky, but if you're interested, drop us a line.<br />
|}<br />
|-<br />
|}</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Main_Page&diff=1166Main Page2014-06-11T06:37:56Z<p>TheSupremes: </p>
<hr />
<div>__NOTOC__<br />
{| cellspacing="3"<br />
|- valign="top"<br />
|<br />
<center>[[Image:Detroit-skyline.jpg|center]] <br><br><br />
<font size="7"> From The Ashes:&nbsp;&nbsp;Detroit By Night</font></center><br />
<br />
<br />
|-<br />
|<br />
{|style="border-spacing:8px; margin:0px -8px;"<br />
| style="width:50%; border:1px solid; vertical-align:top;" |<br />
{|width="100%" cellpadding="2" cellspacing="5" style="vertical-align:top;"<br />
|-<br />
! Applications<br />
|-<br />
|<br />
* Application Standards: By sphere. Check your sphere's application guidelines.<br />
* [[Authorized Books]]:<br />
<br />
<br />
|-<br />
! Systems<br />
|-<br />
|<br />
* [[House Rules: General]]: House rules for all spheres.<br />
* [[Merits/Flaws]]: The Merits and Flaws we disallow on the game.<br />
* [[XP Chart/ XP spending]]: A useful tool for XP costs and spending.<br />
* [[Build Guide]]: A how-to for your build projects.<br />
* [[Weapons and Equipment]]: Weapons and Equipment guidelines.<br />
* [[Combat Mechanics]]: A brief tutorial and guide to combat within 20th Anniversary Edition World of Darkness.<br />
|-<br />
! Sphere Status<br />
|-<br />
|<br />
The following list is a simple trinary chart. For in-depth information on each sphere's status, check out the wiki page for that sphere.<br />
<br />
{|<br />
| class="left" | '''[[Changeling: The Dreaming]]''' - <br />
<br />
| '''Status:''' <span style="color:Green;">OPEN</span> ([[Applications: Changeling]])<br />
|-<br />
| class="left" | '''[[Mage: The Ascension]]''' - <br />
<br />
| '''Status:''' <span style="color:Blue;">Pending<br />
|-<br />
| class="left" | '''[[World of Darkness: Mortal]]''' - <br />
<br />
| '''Status:''' <span style="color:Green;">OPEN</span> ([[Applications: Mortal]])<br />
|-<br />
| class="left" | '''[[World of Darkness: Mortal+]]''' - <br />
<br />
| '''Status:''' <span style="color:Green;">OPEN</span> ([[Applications: Mortal+]])<br />
|-<br />
| class="left" | '''[[Vampire: The Masquerade]]''' - <br />
<br />
| '''Status:''' <span style="color:Red;">Closed<br />
|-<br />
| class="left" | '''[[Werewolf: The Apocalypse]]''' - <br />
<br />
| '''Status:''' <span style="color:Green;">Accepting Apps</span> ([[Applications: Werewolf]])<br />
|-<br />
|}<br />
|}<br />
|style="width:50%; border:1px solid; vertical-align:top;"|<br />
{|width="100%" cellpadding="2" cellspacing="5" style="vertical-align:top;"<br />
! Characters<br />
|-<br />
| <br />
* [[:Category:Active PCs|Character Pages]]: Characters in play and how to add a character page of your own.<br />
** [[Actors Used]]: Played-By list.<br />
** [[Icons]]: For use on character pages, if so desired.<br />
<br />
<br />
<br />
|-<br />
! Setting<br />
|-<br />
|<br />
* [[Setting]]: Detroit Michigan <br />
** [[Maps|Grid]]: maps and +map.<br />
*[[Timeline]]:<br />
<br />
|-<br />
! RP Hooks & Storytelling<br />
|-<br />
|<br />
* [[PrP Guidelines]]: Who can run what for whom, and how to do it.<br />
* [[Places|IC Hangouts]]: A list of places on grid with their own pages.<br />
<br />
<br />
|-<br />
! Staff<br />
|-<br />
| <br />
* [[Staff]]: Meet the people who keep the game going.<br />
* [[Credits]]: Meet the people who's contributions made the game possible.<br />
* [[Staff_Openings|Staff Openings]]: We're picky, but if you're interested, drop us a line.<br />
|}<br />
|-<br />
|}</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Michael_R._Sanderson/Introduction&diff=1154Michael R. Sanderson/Introduction2014-06-10T20:43:52Z<p>TheSupremes: </p>
<hr />
<div><p>"As you grow and learn, you will find yourselves at any of a number of crossroads. We've done the best we can to prepare you for those choices but the final preparation is yours to make. Will you leave the D? Will you come home someday? Will you work for yourself or for someone else? Your paths are yours to write now. But there is something selfish I'd like to take this time to do now and I'll apologize in advance for taking advantage of this podium to give you one last suggestion:</p><br />
<br />
<p>"I think you should become teachers.</p><br />
<br />
<p>"There, I said it. You should seriously consider becoming teachers. Especially you fellas. I know what you're thinking - that teachers are lame and when you can go home and all that, but seriously: it's a damned good job. We always talk about changing the world to you guys. Some of you may remember my lesson on simple machines - yeah, yeah the one with the racetrack. Remember the lever? That's what being a teacher's like. I make a racetrack, and not one of you will forget your list of simple machines again.</p><br />
<br />
<p>"That's what leverage is all about. Now your folks may be out there cringing, 'there's no money in teaching' they might be thinking - even if they'd never say it out loud. But there's more to life than paper. Every day of every year you've been here I've been watching you grow, watching you learn, watching you become the people you are today. I can look around here full of hope, something we don't get feel out in the world too often. And in some way... I grow with you. That feeling? That feeling is ''incredible.'' You can't buy that. I can't recommend it enough."</p><br />
<center>--Michael Sanderson, Commencement Address, MLK High School Class of 2002.</center></div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Michael_R._Sanderson/Introduction&diff=1153Michael R. Sanderson/Introduction2014-06-10T20:42:32Z<p>TheSupremes: </p>
<hr />
<div><p>"As you grow and learn, you will find yourselves at any of a number of crossroads. We've done the best we can to prepare you for those choices but the final preparation is yours to make. Will you leave the D? Will you come home someday? Will you work for yourself or for someone else? Your paths are yours to write now. But there is something selfish I'd like to take this time to do now and I'll apologize in advance for taking advantage of this podium to give you one last suggestion:</p><br />
<br />
<p>"I think you should become teachers.</p><br />
<br />
<p>"There, I said it. You should seriously consider becoming teachers. Especially you fellas. I know what you're thinking - that teachers are lame and when you can go home and all that, but seriously: it's a damned good job. We always talk about changing the world to you guys. Some of you may remember my lesson on simple machines - yeah, yeah the one with the racetrack. Remember the lever? That's what being a teacher's like. I make a racetrack, and not one of you will forget your list of simple machines again.</p><br />
<br />
<p>"That's what leverage is all about. Now your folks may be out there cringing, 'there's no money in teaching' they might be thinking - even if they'd never say it out loud. But there's more to life than paper. Every day of every year you've been here I've been watching you grow, watching you learn, watching you become the people you are today. I can look around here full of hope, something we don't get feel out in the world too often. And in some way... I grow with you. That feeling? That feeling is 'incredible.' You can't buy that. I can't recommend it enough."</p><br />
<center>--Michael Sanderson, Commencement Address, MLK High School Class of 2002.</center></div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Staff_Openings&diff=1069Staff Openings2014-05-22T03:22:25Z<p>TheSupremes: /* Mage Admin */</p>
<hr />
<div><p>Before '''''From The Ashes: Detroit by Night''''' was a game, it was an idea. It gestated as an idea on an invite-only discussion group that was intended to be a place to discuss ideas about MUSHing, about storytelling, and about RPGs. This idea incubated there for months. Then, in December of 2013, [[The Supremes]] became dissatisfied with the cWoD game he was playing on and decided he wanted to do it better. This is not a unique origin story for games like this, when you boil it down.</p><br />
<br />
<p>Work began in earnest at the end of 2013 with a small contingent of friends pouring their hearts out to bring this game online. Periphrastic was brought in for code, [[Another Bad Creation]] came on board as a builder, and the site slowly began to take form. Health problems put Periphrastic out of commission early on, and the search for someone to take the torch of coder would eventually bring [[Darc]] on board.</p><br />
<br />
<p>Our model for bringing people onto staff involves getting to know them first. This site now represents a year of work for some of us, and at least months of work for most of us. It's our baby. We don't trust our baby in the hands of every sitter that gives us a call. If you're new to us? Even if you've been a fixture in the MUSH community for decades, even if you've got a list of references as long as my (very lanky) arm, we're simply not interested. By all means, though, please let us know if you think you might be interested in working on staff. Then come play here. Run some PrPs. Get to know the site, our players, and us. Let us get to know you. At some point, if we have a need that we think you can fill, we'll ask if you're still interested.</p><br />
<br />
<p>We expect staffers on '''''From The Ashes: Detroit by Night''''' to be serious about the work of staffing. (And it's a lot of work.) We don't have specific standards for a number of scenes, or a number of jobs processed because setting those standards and getting them right is simply too difficult. Everyone on staff contributes in their way, and many on staff have busy RLs of their own. We aim to have well adjusted, intelligent, creative people on our staff and it turns out that these people tend to be successful and busy IRL, too - go figure. One thing we ''do'' have standards on, however, is ethical behavior. We expect staff to have the utmost moral character, adhere to our ethical standards, and in general be a credit to the game.</p><br />
<br />
==Shifter Admin==<br />
'''''From The Ashes: Detroit by Night''''' is looking for a shifter admin to provide logistical, administrative, and storytelling support to [[Rare Earth]]. RE's got a busy life with a job and two kids and we could use an additional hand keeping the puppies busy. Eurozone coverage would be nice, too.<br />
<br />
<br />
[[Category:Staff]]</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Brian_P._Stenn/Hooks&diff=1065Brian P. Stenn/Hooks2014-05-20T18:33:52Z<p>TheSupremes: </p>
<hr />
<div>'''''School Board:''''' One of the 'big three' in the Detroit Public Schools system, Brian brings the technical expertise to complement Mike's classroom experience and Loretta's ability to get buy-in from stakeholders.<br/><br/><br />
<br />
'''''All Success Students:''''' The program's been credited with keeping Detroit's schools out of the state-wide reforms known as the Educational Achievement Authority. Stenn's technical expertise helped him defend DPS against a second state takeover by providing robust record-keeping requirements which showed that DPS' students were making leaps-and-bounds improvements on all measures.</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Brian_P._Stenn/Introduction&diff=1064Brian P. Stenn/Introduction2014-05-20T18:33:30Z<p>TheSupremes: Created page with "'''Harrol:''' It is your contention that Detroit's Public Schools are showing improvements then?<br/> '''Stenn:''' It is.<br/> '''Harrol:''' I assume you have evidence to back..."</p>
<hr />
<div>'''Harrol:''' It is your contention that Detroit's Public Schools are showing improvements then?<br/><br />
'''Stenn:''' It is.<br/><br />
'''Harrol:''' I assume you have evidence to back this claim up?<br/><br />
'''Stenn:''' I do, Mr. Chairman. If you'll permit me a moment. Here we are, this is Exhibit D-1, the data for this chart is presented in Exhibits D-1a through D-1g if you want to check my math but this is a summary table of SAT and MEAP scores since 2003. You'll note that we have, since beginning Detroit's All Student Success program, attained a year-over-year improvement in test scores of at least seven percent and those findings are significant at the 95% confidence level.<br/><br />
'''Stafford:''' Doctor Stenn, is this the result of All Student Success program, or the Acurion?<br/><br />
'''Stenn:''' With respect, madam, the two are inseparable. DPS has established a number of private-public partnerships to help our students overcome a wide array of structural, cultural, and situational disadvantages. Detroit youths are uniquely underprivileged and we've had to get very creative to get the results we present today. Every single tool we have adopted has been fully integrated with the others. Provision of education is complex system with many moving parts. It's the system that's working, madam, not any individual part. The system needs all its parts, but to focus on one is to miss the contributions of the others.<br/><br />
'''Harrol:''' You understand our concern, Doctor?<br/><br />
'''Stenn:''' I do, Mr. Chairman, and that's why it's important that our efforts remain isolated from the rest of the state. At this time it is premature to recommend that the whole of Michigan adopt our model of success. I'm not suggesting that the EAA do it our way - I'm suggesting that the EAA adhere to its mandate but that Detroit schools, while still under-performing, have been showing remarkable progress and that this progress could be jeopardized if we're made to change course now.<br/><br />
<br/><br />
<center>--Educational Achievement Authority Public Hearing #22, June 2nd, 2011</center></div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Actors_Used&diff=1063Actors Used2014-05-20T18:09:12Z<p>TheSupremes: /* J */</p>
<hr />
<div>The following is a list of actors in use by active players. The list is alphabetical by the actor's first name.<br />
<br />
Place in the following format:<br />
*Actor Name - [ [characterwiki] ]<br />
<br />
<br />
== A ==<br />
* Ashley Tisdale - [[Emily]]<br />
<br />
== B ==<br />
<br />
<br />
== C ==<br />
* Colin Firth - [[Brian P. Stenn]]<br />
<br />
== D ==<br />
<br />
<br />
== E ==<br />
<br />
<br />
== F ==<br />
<br />
<br />
== G ==<br />
<br />
<br />
== H ==<br />
<br />
<br />
== I ==<br />
* Idris Elba - [[Castle]]<br />
<br />
== J ==<br />
* Judi Dench - [[Loretta T. Fisher]]<br />
<br />
== K ==<br />
<br />
<br />
== L ==<br />
<br />
<br />
== M ==<br />
<br />
<br />
== N ==<br />
<br />
<br />
== O ==<br />
<br />
<br />
== P ==<br />
<br />
<br />
== Q ==<br />
<br />
<br />
== R ==<br />
<br />
<br />
== S ==<br />
*Said Taghmaoui - [[Omar]]<br />
*Sara Quin - [[Alex]]<br />
*Sherri Saum - [[Imani]]<br />
*Simon Wood - [[Lucien Valerius]]<br />
<br />
== T ==<br />
<br />
== U ==<br />
<br />
<br />
== V ==<br />
<br />
<br />
== W ==<br />
<br />
<br />
== X ==<br />
<br />
<br />
== Y ==<br />
<br />
<br />
== Z ==</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Actors_Used&diff=1062Actors Used2014-05-20T18:09:04Z<p>TheSupremes: /* C */</p>
<hr />
<div>The following is a list of actors in use by active players. The list is alphabetical by the actor's first name.<br />
<br />
Place in the following format:<br />
*Actor Name - [ [characterwiki] ]<br />
<br />
<br />
== A ==<br />
* Ashley Tisdale - [[Emily]]<br />
<br />
== B ==<br />
<br />
<br />
== C ==<br />
* Colin Firth - [[Brian P. Stenn]]<br />
<br />
== D ==<br />
<br />
<br />
== E ==<br />
<br />
<br />
== F ==<br />
<br />
<br />
== G ==<br />
<br />
<br />
== H ==<br />
<br />
<br />
== I ==<br />
* Idris Elba - [[Castle]]<br />
<br />
== J ==<br />
Judi Dench - [[Loretta T. Fisher]]<br />
<br />
== K ==<br />
<br />
<br />
== L ==<br />
<br />
<br />
== M ==<br />
<br />
<br />
== N ==<br />
<br />
<br />
== O ==<br />
<br />
<br />
== P ==<br />
<br />
<br />
== Q ==<br />
<br />
<br />
== R ==<br />
<br />
<br />
== S ==<br />
*Said Taghmaoui - [[Omar]]<br />
*Sara Quin - [[Alex]]<br />
*Sherri Saum - [[Imani]]<br />
*Simon Wood - [[Lucien Valerius]]<br />
<br />
== T ==<br />
<br />
== U ==<br />
<br />
<br />
== V ==<br />
<br />
<br />
== W ==<br />
<br />
<br />
== X ==<br />
<br />
<br />
== Y ==<br />
<br />
<br />
== Z ==</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Actors_Used&diff=1061Actors Used2014-05-20T18:08:50Z<p>TheSupremes: /* C */</p>
<hr />
<div>The following is a list of actors in use by active players. The list is alphabetical by the actor's first name.<br />
<br />
Place in the following format:<br />
*Actor Name - [ [characterwiki] ]<br />
<br />
<br />
== A ==<br />
* Ashley Tisdale - [[Emily]]<br />
<br />
== B ==<br />
<br />
<br />
== C ==<br />
Colin Firth - [[Brian P. Stenn]]<br />
<br />
== D ==<br />
<br />
<br />
== E ==<br />
<br />
<br />
== F ==<br />
<br />
<br />
== G ==<br />
<br />
<br />
== H ==<br />
<br />
<br />
== I ==<br />
* Idris Elba - [[Castle]]<br />
<br />
== J ==<br />
Judi Dench - [[Loretta T. Fisher]]<br />
<br />
== K ==<br />
<br />
<br />
== L ==<br />
<br />
<br />
== M ==<br />
<br />
<br />
== N ==<br />
<br />
<br />
== O ==<br />
<br />
<br />
== P ==<br />
<br />
<br />
== Q ==<br />
<br />
<br />
== R ==<br />
<br />
<br />
== S ==<br />
*Said Taghmaoui - [[Omar]]<br />
*Sara Quin - [[Alex]]<br />
*Sherri Saum - [[Imani]]<br />
*Simon Wood - [[Lucien Valerius]]<br />
<br />
== T ==<br />
<br />
== U ==<br />
<br />
<br />
== V ==<br />
<br />
<br />
== W ==<br />
<br />
<br />
== X ==<br />
<br />
<br />
== Y ==<br />
<br />
<br />
== Z ==</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Brian_P._Stenn/Hooks&diff=1060Brian P. Stenn/Hooks2014-05-20T18:08:15Z<p>TheSupremes: Created page with "'''''School Board:''''' One of the 'big three' in the Detroit Public Schools system, Brian brings the technical expertise to complement Mike's classroom experience and Loretta..."</p>
<hr />
<div>'''''School Board:''''' One of the 'big three' in the Detroit Public Schools system, Brian brings the technical expertise to complement Mike's classroom experience and Loretta's ability to get buy-in from stakeholders.<br/><br/><br />
<br />
'''''All Success Students:''''' The program's been credited with keeping Detroit's schools out of the state-wide reforms known as the Educational Achievement Administration. Stenn's technical expertise helped him defend DPS against a second state takeover by providing robust record-keeping requirements which showed that DPS' students were making leaps-and-bounds improvements on all measures.</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Brian_P._Stenn/Infobox&diff=1059Brian P. Stenn/Infobox2014-05-20T18:04:41Z<p>TheSupremes: </p>
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<div>{|class="infobox" style="color:black"<br />
|-<br />
| class="left" | '''Name:'''<br />
| Brian P. Stenn, PsyD, M.D.<br />
|-<br />
| class="left" | '''Date&nbsp;of&nbsp;Birth:'''<br />
| March 13th, 1959<br />
|-<br />
| class="left" | '''Apparent&nbsp;Age:'''<br />
| Early fifties<br />
|-<br />
| class="left" | '''Occupation:'''<br />
| Developmental Psychologist<br/>School Board Member<br />
|-<br />
| class="left" | '''Nature:'''<br />
| Caregiver<br />
|-<br />
| class="left" | '''Demeanor:'''<br />
| Revolutionary<br />
|-<br />
| class="left" | '''Nationality:'''<br />
| American<br />
|-<br />
| class="left" | '''Party:'''<br />
| Independent<br />
|-<br />
|}</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Brian_P._Stenn/Infobox&diff=1058Brian P. Stenn/Infobox2014-05-20T18:04:16Z<p>TheSupremes: Created page with "{|class="infobox" style="color:black" |- | class="left" | '''Name:''' | Michael Robert Sanderson |- | class="left" | '''Date&nbsp;of&nbsp;Birth:''' | March 13th, 1959 |- | cla..."</p>
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<div>{|class="infobox" style="color:black"<br />
|-<br />
| class="left" | '''Name:'''<br />
| Michael Robert Sanderson<br />
|-<br />
| class="left" | '''Date&nbsp;of&nbsp;Birth:'''<br />
| March 13th, 1959<br />
|-<br />
| class="left" | '''Apparent&nbsp;Age:'''<br />
| Early fifties<br />
|-<br />
| class="left" | '''Occupation:'''<br />
| Developmental Psychologist<br/>School Board Member<br />
|-<br />
| class="left" | '''Nature:'''<br />
| Caregiver<br />
|-<br />
| class="left" | '''Demeanor:'''<br />
| Revolutionary<br />
|-<br />
| class="left" | '''Nationality:'''<br />
| American<br />
|-<br />
| class="left" | '''Party:'''<br />
| Independent<br />
|-<br />
|}</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Brian_P._Stenn/Portrait&diff=1057Brian P. Stenn/Portrait2014-05-20T18:00:51Z<p>TheSupremes: Created page with "<center>250px</center>"</p>
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<div><center>[[File:Brian_Stenn.jpg|250px]]</center></div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=File:Brian_Stenn.jpg&diff=1056File:Brian Stenn.jpg2014-05-20T18:00:16Z<p>TheSupremes: </p>
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<div></div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Brian_P._Stenn&diff=1055Brian P. Stenn2014-05-20T17:42:24Z<p>TheSupremes: Created page with "Category:NPCs {{ :Template:Charpage | page gradient = off | introduction = yes | portrait = yes | overview position = right | stereotypes po..."</p>
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<div>[[Category:NPCs]]<br />
{{ :Template:Charpage <br />
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<div><p>"As you grow and learn, you will find yourselves at any of a number of crossroads. We've done the best we can to prepare you for those choices but the final preparation is yours to make. Will you leave the D? Will you come home someday? Will you work for yourself or for someone else? Your paths are yours to write now. But there is something selfish I'd like to take this time to do now and I'll apologize in advance for taking advantage of this podium to give you one last suggestion:<br />
<br />
<p>"I think you should become teachers.</p><br />
<br />
<p>"There, I said it. You should seriously consider becoming teachers. Especially you fellas. I know what you're thinking - that teachers are lame and when you can go home and all that, but seriously: it's a damned good job. We always talk about changing the world to you guys. Some of you may remember my lesson on simple machines - yeah, yeah the one with the racetrack. Remember the lever? That's what being a teacher's like. I make a racetrack, and not one of you will forget your list of simple machines again.</p><br />
<br />
<p>"That's what leverage is all about. Now your folks may be out there cringing, 'there's no money in teaching' they might be thinking - even if they'd never say it out loud. But there's more to life than paper. Every day of every year you've been here I've been watching you grow, watching you learn, watching you become the people you are today. I can look around here full of hope, something we don't get feel out in the world too often. And in some way... I grow with you. That feeling? That feeling is 'incredible.' You can't buy that. I can't recommend it enough."</p><br />
<center>--Michael Sanderson, Commencement Address, MLK High School Class of 2002.</center></div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Michael_R._Sanderson/Introduction&diff=1053Michael R. Sanderson/Introduction2014-05-20T17:39:21Z<p>TheSupremes: Created page with "<p>"As you grow and learn, you will find yourselves at any of a number of crossroads. We've done the best we can to prepare you for those choices but the final preparation is..."</p>
<hr />
<div><p>"As you grow and learn, you will find yourselves at any of a number of crossroads. We've done the best we can to prepare you for those choices but the final preparation is yours to make. Will you leave the D? Will you come home someday? Will you work for yourself or for someone else? Your paths are yours to write now. But there is something selfish I'd like to take this time to do now and I'll apologize in advance for taking advantage of this podium to give you one last suggestion:<br />
<br />
<p>"I think you should become teachers.</p><br />
<br />
<p>"There, I said it. You should seriously consider becoming teachers. Especially you fellas. I know what you're thinking - that teachers are lame and when you can go home and all that, but seriously: it's a damned good job. We always talk about changing the world to you guys. Some of you may remember my lesson on simple machines - yeah, yeah the one with the racetrack. Remember the lever? That's what being a teacher's like. I make a racetrack, and not one of you will forget your list of simple machines again.<br />
<br />
<p>"That's what leverage is all about. Now your folks may be out there cringing, 'there's no money in teaching' they might be thinking - even if they'd never say it out loud. But there's more to life than paper. Every day of every year you've been here I've been watching you grow, watching you learn, watching you become the people you are today. I can look around here full of hope, something we don't get feel out in the world too often. And in some way... I grow with you. That feeling? That feeling is 'incredible.' You can't buy that. I can't recommend it enough."</p><br />
<center>--Michael Sanderson, Commencement Address, MLK High School Class of 2002.</center></div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Loretta_T._Fisher/Hooks&diff=1052Loretta T. Fisher/Hooks2014-05-20T17:15:52Z<p>TheSupremes: </p>
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<div>'''''School Board:''''' She's the de facto chair, in fact, even though the board doesn't officially acknowledge a chairperson. Pretty much anything to do with Detroit's public schools goes through her and her two fellow board members.<br/><br/><br />
<br />
'''''Idealist:''''' Though older than a lot of her peers, Loretta was a flower child back in the day and still believes in a bright future for Detroit's youngsters. Despite her otherwise conservative sensibilities, she's entirely comfortable with society footing the bill.<br/><br/><br />
<br />
'''''All Success Students:''''' DPS' answer to the No Child Left Behind Act of 2003 has been an unprecedented success. Loretta is justifiably pleased with the outcomes.</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=PrP_Guidelines&diff=1051PrP Guidelines2014-05-20T15:13:06Z<p>TheSupremes: </p>
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<div><p>Player Run Plots (PrPs) are welcome here on From the Ashes: Detroit by Night. A PrP is defined as a plot arc that spans more than one scene OR materially impacts the grid, prominent NPCs, or is otherwise high profile (would get noticed by people outisde the scene). '''A single scene that requires some NPCs, or even combat, is not a PrP for these purposes as long as it leaves the grid and setting essentially unchanged.''' Such scenes do carry some minor risk of retcon unless a log is certified by staff, but players needn't come running to us for every NPC or dice roll. For longer arcs, we like to keep tabs on what stories are running for whom so that we, as staff, know where to spend our efforts and can advise PrP STs of potential conflicts with parts of our setting they were not OOCly aware of. We establish certain caveats which we outline below, PrPs which meet these criteria are likely to be given an xp budget:</p><br />
<br />
*Players must consent to participation in a PrP and they must be informed as to which player is running the story. <br />
<br />
*All PrPs must be approved by staff before being run. Such approval is contingent on the PrP adhering to the boundaries stipulated in the app. Again, this is so that staff may confirm that the PrP does not step on any existing PrPs, TPs or otherwise violate the setting. (We envision this to be a straightforward and easy process.)<br />
<br />
*The player running a PrP (hereafter 'Storyteller') is responsible for logging all relevant scenes, OOC communication, and rolls in case of later player disagreement. The Storyteller's logs, submitted in a timely manner, shall be considered canon. This is so that if there are follow up scenes after the Storyteller is done running the PrP, staff are able to proceed without a lengthy discovery process.<br />
<br />
*A Storyteller may not run a PrP that materially benefits their own character(s). They may participate (though this is not encouraged) but have, essentially NPC status. In the event that it becomes impossible to avoid the Storyteller's character from benefitting, the Storyteller will hand the PrP to someone else, ideally to a member of staff. Do try hard to avoid this outcome. The pinch-ST will consult heavily with the original author. This is to avoid conflict-of-interest drama down the road.<br />
<br />
*A character with a reasonable IC reason to participate (e.g. invited by a current participant, ICly) may not be turned away from a PrP except where there is a declared OOC understanding that so-and-so does not welcome RP with such-and-such. Such cases are resolved 'first come, first served.' A character without reasonable IC reason to participate may be invited and ''deus ex machinae'' arranged so as to include them, but does not have title to such an invitation. A player who attempts to force ''deus ex machinae'' onto a running PrP to induce entitlement to participate will be tarred and feathered, or at least laughed at and told to refrain from such attempts at participation. If you do not wish to run for or with someone else, make sure everyone you do involve is clear on that before you begin.</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Michael_R._Sanderson/Infobox&diff=1036Michael R. Sanderson/Infobox2014-05-20T04:27:57Z<p>TheSupremes: </p>
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<div>{|class="infobox" style="color:black"<br />
|-<br />
| class="left" | '''Name:'''<br />
| Michael Robert Sanderson<br />
|-<br />
| class="left" | '''Date&nbsp;of&nbsp;Birth:'''<br />
| July 30th, 1979<br />
|-<br />
| class="left" | '''Apparent&nbsp;Age:'''<br />
| Early thirties<br />
|-<br />
| class="left" | '''Occupation:'''<br />
| Former School Teacher<br/>School Board Member<br />
|-<br />
| class="left" | '''Nature:'''<br />
| Pedagogue<br />
|-<br />
| class="left" | '''Demeanor:'''<br />
| Visionary<br />
|-<br />
| class="left" | '''Nationality:'''<br />
| American<br />
|-<br />
| class="left" | '''Party:'''<br />
| Independent<br />
|-<br />
|}</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Michael_R._Sanderson/Hooks&diff=1035Michael R. Sanderson/Hooks2014-05-20T04:22:37Z<p>TheSupremes: Created page with "'''''School Board:''''' He's the youngest member of the 3-person committee but he's also the only one with serious ties to Detroit.<br/><br/> '''''Teacher:''''' He was a stud..."</p>
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<div>'''''School Board:''''' He's the youngest member of the 3-person committee but he's also the only one with serious ties to Detroit.<br/><br/><br />
<br />
'''''Teacher:''''' He was a student teacher in 2001, he remembers what this district ''used'' to be like.<br/><br/><br />
<br />
'''''All Success Students:''''' A strong proponent of the program, his support was critical as the voice of Detroiters.</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Michael_R._Sanderson/Infobox&diff=1034Michael R. Sanderson/Infobox2014-05-20T04:19:26Z<p>TheSupremes: Created page with "{|class="infobox" style="color:black" |- | class="left" | '''Name:''' | Michael Robert Sanderson |- | class="left" | '''Date&nbsp;of&nbsp;Birth:''' | July 30th, 1982 |- | clas..."</p>
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<div>{|class="infobox" style="color:black"<br />
|-<br />
| class="left" | '''Name:'''<br />
| Michael Robert Sanderson<br />
|-<br />
| class="left" | '''Date&nbsp;of&nbsp;Birth:'''<br />
| July 30th, 1982<br />
|-<br />
| class="left" | '''Apparent&nbsp;Age:'''<br />
| Early thirties<br />
|-<br />
| class="left" | '''Occupation:'''<br />
| Former School Teacher<br/>School Board Member<br />
|-<br />
| class="left" | '''Nature:'''<br />
| Pedagogue<br />
|-<br />
| class="left" | '''Demeanor:'''<br />
| Visionary<br />
|-<br />
| class="left" | '''Nationality:'''<br />
| American<br />
|-<br />
| class="left" | '''Party:'''<br />
| Independent<br />
|-<br />
|}</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Michael_R._Sanderson/Portrait&diff=1033Michael R. Sanderson/Portrait2014-05-20T04:14:09Z<p>TheSupremes: Created page with "<center>350px</center>"</p>
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<div><center>[[File:Michael_Sanderson.jpg|350px]]</center></div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Michael_R._Sanderson&diff=1032Michael R. Sanderson2014-05-20T04:13:25Z<p>TheSupremes: Created page with "Category:NPCs {{ :Template:Charpage | page gradient = off | introduction = yes | portrait = yes | overview position = right | stereotypes po..."</p>
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<div>[[Category:NPCs]]<br />
{{ :Template:Charpage <br />
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<div></div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Actors_Used&diff=1030Actors Used2014-05-20T02:46:24Z<p>TheSupremes: /* J */</p>
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<div>The following is a list of actors in use by active players. The list is alphabetical by the actor's first name.<br />
<br />
Place in the following format:<br />
*Actor Name - [ [characterwiki] ]<br />
<br />
<br />
== A ==<br />
* Ashley Tisdale - [[Emily]]<br />
<br />
== B ==<br />
<br />
<br />
== C ==<br />
<br />
<br />
== D ==<br />
<br />
<br />
== E ==<br />
<br />
<br />
== F ==<br />
<br />
<br />
== G ==<br />
<br />
<br />
== H ==<br />
<br />
<br />
== I ==<br />
* Idris Elba - [[Castle]]<br />
<br />
== J ==<br />
Judi Dench - [[Loretta T. Fisher]]<br />
<br />
== K ==<br />
<br />
<br />
== L ==<br />
<br />
<br />
== M ==<br />
<br />
<br />
== N ==<br />
<br />
<br />
== O ==<br />
<br />
<br />
== P ==<br />
<br />
<br />
== Q ==<br />
<br />
<br />
== R ==<br />
<br />
<br />
== S ==<br />
*Said Taghmaoui - [[Omar]]<br />
*Sara Quin - [[Alex]]<br />
*Sherri Saum - [[Imani]]<br />
*Simon Wood - [[Lucien Valerius]]<br />
<br />
== T ==<br />
<br />
== U ==<br />
<br />
<br />
== V ==<br />
<br />
<br />
== W ==<br />
<br />
<br />
== X ==<br />
<br />
<br />
== Y ==<br />
<br />
<br />
== Z ==</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Loretta_T._Fisher/Portrait&diff=1029Loretta T. Fisher/Portrait2014-05-20T02:43:50Z<p>TheSupremes: </p>
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<div><center>[[File:Loretta.jpg|300x300px]]</center></div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=File:Loretta.jpg&diff=1028File:Loretta.jpg2014-05-20T02:43:36Z<p>TheSupremes: </p>
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<div></div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Loretta_T._Fisher/Introduction&diff=1027Loretta T. Fisher/Introduction2014-05-20T02:40:44Z<p>TheSupremes: Created page with "<p>"Revulsion at the price paid for access to the Fisher building led voters to reject the so-called 'reform board' laid down in 1999 by the State of Michigan. Where, voter s..."</p>
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<div><p>"Revulsion at the price paid for access to the Fisher building led voters to reject the so-called 'reform board' laid down in 1999 by the State of Michigan. Where, voter sentiment seemed to ask, was the professionalism and wisdom supposedly imbued by the Mayor-and-Governor appointed board? The backlash was swift. A proposal for an eleven member board - 7 by district, 4 at large, was floated and seemed to gain traction until it was defeated by a simpler 3-member model.</p><br />
<br />
<p>"That same voter backlash would lead to the victory of some very unlikely candidates populating the first school board. Of the initial three, only Sanderson was a Detroiter. None were so dramatically outlandish as electoral candidates, however, than Loretta Fisher. Born in Baton Rouge, Louisiana, Fisher grew up the daughter of a traveling salesman and a homemaker. A devout Southern Baptist, Loretta was raised to respect family, respect tradition, and respect hard, charitable work. These values are perhaps what enabled her to swoop into Detroit and, while barely meeting the residency minimums, secure a seat on the new School Board.</p><br />
<br />
<p>"In a time of chaos and uncertainty, Fisher brought a certain sense of stability, discipline, and rigor. While more down to earth than either of her two would-be-compatriots and her sponsor, Peter Dunderson, she had an even-keeled presence that voters seemed to want in their candidate. Her lack of history with Detroit played well in the midst of anti-insider sentiments and she played the outsider astonishingly well.</p><br />
<br />
<p>"Detroit's voters seem to have gotten this choice right, however, as almost immediately plans were laid for new schools, the districts were re-organized to break up some of the worst 'clustering of the poor' and the three went to work. The All Success Student program they launched in 2005 after winning re-election only cemented their legacy as perhaps the most effective and influential school board in Detroit's history."</p><br />
<center>---Julian Klein, ''All Success Students: How Detroit's Schools Escaped The EAA''</center></div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Measure_2&diff=1026Measure 22014-05-20T01:58:15Z<p>TheSupremes: </p>
<hr />
<div>This article is about the shrinking of Detroit's city boundaries, known to residents and scholars as ''Measure 2.'' These events are ICly different from RL though, like many of the TPs and situations on '''''From The Ashes: Detroit by Night''''' they are inspired by actual, RL events. For those curious about the RL reality of Detroit's situation, external links to various news sources and photography projects are provided at the end of this article.<br />
<br />
<p>These events and persons' names are used without permission. Our use of Detroit's economic plight, and the name of former Mayor David Bing, are in no way intended to make light of the situation. [[The Supremes|This game's founder]] became fascinated with Detroit's situation and the idea of shrinking a city while studying urban planning in pursuit of his master's degree.</p><br />
<br />
=Overview=<br />
<p>In January 2013 the City Clerk certified '''''City of Detroit Public Measure 2: A Referendum To Approve The Relocation of Persons Living In Identified Distressed Neighborhoods And The Disincorporation of Those Neighborhoods'''''. Despite originating from within the City Planning Office (and thus the Mayor's office) as the 'Detroit Downsizing Plan,' this event is known as ''Measure 2'' for short as the public referendum is seen as the turning point in public opinion.</p><br />
<br />
<p>Narrowly passing with 52.1% of the popular vote, the referendum was a repeat of a City Council measure to the same effect that drew intense public skepticism but withstood subsequent legal challenges on the grounds that the use of the takings powers were appropriate (see '6th Circuit Decision' below). Rather than continue to execute the plan, Mayor David Bing instructed the City Clerk to hold a public referendum before the relocation would proceed. Despite the public approval of the measure, the relocation along with the State of Michigan seizing control of the City in the wake of it's financial troubles, is credited with ending the political career of Mayor Bing who did not seek re-election in 2013.</p><br />
<br />
=Lead Up=<br />
<p>The plans to downsize Detroit began to enter the discussion as early as 2009, [http://www.detroitnews.com/article/20100309/METRO01/3090379 gaining media attention] by 2010 when problems with the proposition began to emerge. In 2012 a block-by-block survey of Detroit's neighborhoods was completed and recommendations for which neighborhoods to abandon and which neighborhoods to preserve was issued by the City's Planning Office. The recommendations immediately drew outrage and protests, predominately from proponents of Detroit's East Side being retained. The plan called for the East Side to be fairly gutted. West Side and Jefferson Corridor neighborhoods would not escape unscathed but many of those neighborhoods were import routes from the city core, to fairly intact neighborhoods along the outskirts of Detroit.</p><br />
<br />
=2012 Elections=<br />
<p>Recognizing the potential for Measure 2 to create a political backlash, Mayor Bing ordered the City Clerk to include the measure on the 2012 ballot as a voter's referendum to ride along with the state and federal elections that same year. The campaigns around the Measure were intense, deeply negative, and divisive for the City. Those who supported the measure were portrayed as unamerican cowards, carpetbaggers, Chicken Littles, and (of course) Nazis - likening the relocations to concentration camps was an especially popular tactic for 'anti-2' ads and demonstrations. Those who opposed the measure, meanwhile, were portrayed as ignorant cowards, ostriches, rednecks, anarchist mobs, and in a series of particularly high-production value ads: Nero playing his fiddle.</p><br />
<br />
<p>In 2013, after several recounts, the City Clerk's office certified that Measure 2 had passed with 52.1% of the popular vote. Despite there being (barely) public support for Measure 2, enforcement and execution proved to be fraught with every imaginable difficulty. Holdouts refused a series of escalating buyout offers which included all-expenses paid professional moving to the resident's choice of housing stock in one of the areas of the city that were being retained. Critics of the Measure would point to the fact that the popular vote could not possibly have been won by the individuals effected by the relocations as, by definition, they were clustered in small pockets of a handful individuals each. Exit polling done by a number of institutions suggested that the vote fell along lines of class and location - that all individuals in the abandoned districts voted against the measure, while wealthy individuals (many of whom lived in the areas of the city being favored by the retention of key neighborhoods) voted uniformly for the measure. By this point, the State of Michigan had siezed control of Detroit from the Mayor's office and City Council and pressed forward with the relocations.</p><br />
<br />
=6th Circuit Decision=<br />
<p>The first forced relocations happened in East Detroit, around the St. Aubin and Mack Avenue intersection. The City of Detroit issued an Eminent Domain claim against nine families in that area, compelling them to sell their homes at twelve times the assessed market value in addition to their choice of housing stock from a catalog of tax foreclosed properties in neighborhoods still being retained. Two families complied with the order and were - almost immediately - beset by violent repraisals from their neighbors. Detroit and Michigan State Police were assigned to the area, around the clock, to keep the peace. The remaining seven families, supported by a coalition of non-profits including the ACLU, brought suit in Michigan State Court, seeking a stay on Measure 2. In July of 2013 The State Court granted a preliminary injunction of the relocations, but allowed the City to proceed with it's closure of public utilities including water and sewer service.</p><br />
<br />
<p>This outcome was not satisfactory to either party and both sides filed cross appeals to the 6th Circuit court of Appeals which agreed to fast-track the case on the grounds that cutting utilities was 'forced relocation in deed, if not in word.' Both sides filed for summary judgement.</p><br />
<br />
<p>The decision, '''''Piper v. Orr''''', was handed down in October. Measure 2, the opinion went on to affirm, was a proper use of the takings power under the doctrine of Eminent Domain.</p><br />
<br />
<blockquote>"Whenever the court is called upon to review an exercise of the Takings Clause, it is almost certain to be a study in human tragedy. The City of Detroit is faced with a sort of Sophie's Choice: either they relieve themselves of the financial burden of these neighborhoods, or the whole of the city must be condemned to an irrecoverable cycle of bankruptcy and further decline. This strategy, while dire and regrettable, is nonetheless vital to the survival of Detroit, as a City. We remain unpersuaded by appellant's argument that 'public use' must require the re-development of the parcel for public utility. The high court ruled in ''Kelo'' in favor of a private re-development for the purposes of increasing tax revenues for the city. We find the intention of Measure 2 consistent with this doctrine."</blockquote><br />
<br/><br />
=Enforcement=<br />
<br />
The City of Detroit, while the courts worked their way through the issues, did not proceed with relocations as they were (technically) under an injunction from the state courts. They did not sit idle, however. Plans were drawn up to move swiftly. The moment the 6th Circuit's decision was entered, the City launched it's campaign, relocating hundreds of individuals in each of four waves. Those waves began in late 2013, the second wave is just finishing now.<br />
<br />
=External Links=<br />
These links represent some of the inspiration for these IC events.<br/><br/><br />
<br />
# [http://www.jamesgriffioen.net/index.php?/prairies/lost-neighborhoods/] - A photography project recording the decline of Detroit.<br />
# [http://www.detroitnews.com/article/20100309/METRO01/3090379] - A Detroit News article on the difficulties with Mayor Bing's plans.<br />
[[Category:Setting Information]]</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Loretta_T._Fisher/Hooks&diff=1025Loretta T. Fisher/Hooks2014-05-20T01:24:13Z<p>TheSupremes: Created page with "'''''School Board:''''' She's the de facto chair, in fact, even though the board doesn't officially acknowledge a chairperson. Pretty much anything to do with Detroit's publi..."</p>
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<div>'''''School Board:''''' She's the de facto chair, in fact, even though the board doesn't officially acknowledge a chairperson. Pretty much anything to do with Detroit's public schools goes through her and her two fellow board members.<br/><br/><br />
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'''''Idealist:''''' Though older than a lot of her peers, Loretta was a flower child back in the day and still believes in a bright future for Detroit's youngsters. Despite her otherwise conservative sensibilities, she's entirely comfortable with society footing the bill.<br/><br/></div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Loretta_T._Fisher/Infobox&diff=1024Loretta T. Fisher/Infobox2014-05-20T01:04:26Z<p>TheSupremes: Created page with "{|class="infobox" style="color:black" |- | class="left" | '''Name:''' | Loretta Theresa Fisher |- | class="left" | '''Date&nbsp;of&nbsp;Birth:''' | September 10th, 1944 |- | c..."</p>
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<div>{|class="infobox" style="color:black"<br />
|-<br />
| class="left" | '''Name:'''<br />
| Loretta Theresa Fisher<br />
|-<br />
| class="left" | '''Date&nbsp;of&nbsp;Birth:'''<br />
| September 10th, 1944<br />
|-<br />
| class="left" | '''Apparent&nbsp;Age:'''<br />
| Late Sixties<br />
|-<br />
| class="left" | '''Occupation:'''<br />
| Retired Secretary,<br/>School Board Member<br />
|-<br />
| class="left" | '''Nature:'''<br />
| Architect<br />
|-<br />
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| Director<br />
|-<br />
| class="left" | '''Nationality:'''<br />
| American<br />
|-<br />
| class="left" | '''Party:'''<br />
| Independent<br />
|-<br />
|}</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Loretta_T._Fisher/Portrait&diff=1021Loretta T. Fisher/Portrait2014-05-20T00:57:03Z<p>TheSupremes: </p>
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<div><center>[[File:Loretta_Fisher.jpg|300x300px]]</center></div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Loretta_T._Fisher/Portrait&diff=1020Loretta T. Fisher/Portrait2014-05-20T00:56:24Z<p>TheSupremes: Created page with "<center>File:Loretta_Fisher.jpg</center>"</p>
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<div><center>[[File:Loretta_Fisher.jpg]]</center></div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Loretta_T._Fisher&diff=1019Loretta T. Fisher2014-05-20T00:56:02Z<p>TheSupremes: Created page with "Category:NPCs {{ :Template:Charpage | page gradient = off | introduction = yes | portrait = yes | overview position = right | stereotypes po..."</p>
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<div></div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Irene_A._Brandt/Introduction&diff=1016Irene A. Brandt/Introduction2014-05-20T00:22:58Z<p>TheSupremes: Created page with "<p>Irene Althea Brandt grew up in a different Detroit than you read about on the news. While most of us read about a city struggling with unemployment and ruin, Irene grew up..."</p>
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<div><p>Irene Althea Brandt grew up in a different Detroit than you read about on the news. While most of us read about a city struggling with unemployment and ruin, Irene grew up among a built environment that spanned six decades and included many of the recent century's best known movements. Art Deco, Neoclassical, Bauhaus, Modern, Gothic, Post-Modern, and and Roman - among others - are all in prolific display. Even the redevelopment that is so common among cities grappling with economic decline hasn't removed the rich architectural heritage of the City.</p><br />
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<p>Young Irene was inspired by these surroundings as she and her father would take evening strolls or go for drives to the more distant parts of Detroit. An early interest in the visual arts kept bringing her back to the buildings around her. When her first and second choice schools rejected her application to pursue her bachelor's in the arts, she took her counselor's advice and tried for the Architecture program at Penn State where she was accepted, and would ultimately go on to finish a joint degree in civil engineering and architecture.</p><br />
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<p>Irene never lost touch with her home town, though. As redevelopment and demolition became more and more common to make room for new casinos and stadiums, she ached to return home and protect the buildings she'd become so enamored with as a child. R&R was fortunate to have an opening, and she has proved to be an invaluable and insightful member of our team ever since. Her passion and intelligence are the perfect strengths for an architectural engineer and she has been the lead AE on three high-profile projects for R&R since 2010.</p><br />
<center>--Rothschild & Ruben, LLC. Corporate Website 'Meet R&R'</center></div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Irene_A._Brandt/Hooks&diff=1015Irene A. Brandt/Hooks2014-05-19T23:28:45Z<p>TheSupremes: Created page with "'''''City Councilor:''''' Brandt is a member of the City Council and might be willing to bring whatever business you could have with them to the floor.<br/><br/> '''''Archite..."</p>
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<div>'''''City Councilor:''''' Brandt is a member of the City Council and might be willing to bring whatever business you could have with them to the floor.<br/><br/><br />
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'''''Architect:''''' One half artist, one half engineer - Brandt's expertise is sorely needed in a place like Detroit.<br/><br/><br />
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'''''East Side:''''' She lives downtown now, since returning from college, but she grew up on the East Side and her family lived there until [[Measure 2]].<br/><br/><br />
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'''''Measure 2:''''' You'd expect her to hate it, given that it forced her family to abandon the home she grew up in, but her protests aren't as vehement as the others on the Council.</div>TheSupremeshttp://fta.procacious.com/wiki/index.php?title=Irene_A._Brandt/Infobox&diff=1014Irene A. Brandt/Infobox2014-05-19T23:24:48Z<p>TheSupremes: Created page with "{|class="infobox" style="color:black" |- | class="left" | '''Name:''' | Irene Althea Brandt |- | class="left" | '''Date&nbsp;of&nbsp;Birth:''' | November 3rd, 1983 |- | class=..."</p>
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<div>{|class="infobox" style="color:black"<br />
|-<br />
| class="left" | '''Name:'''<br />
| Irene Althea Brandt<br />
|-<br />
| class="left" | '''Date&nbsp;of&nbsp;Birth:'''<br />
| November 3rd, 1983<br />
|-<br />
| class="left" | '''Apparent&nbsp;Age:'''<br />
| Late twenties<br />
|-<br />
| class="left" | '''Occupation:'''<br />
| Architect,<br/>Detroit City Councilor<br />
|-<br />
| class="left" | '''Nature:'''<br />
| Celebrant<br />
|-<br />
| class="left" | '''Demeanor:'''<br />
| Competitor<br />
|-<br />
| class="left" | '''Nationality:'''<br />
| American<br />
|-<br />
| class="left" | '''Party:'''<br />
| Independent<br />
|-<br />
|}</div>TheSupremes