Maya/Disclaimer

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Roleplaying is a cooperative effort for me. It's co-entertainment. I strive to be someone who's fun to play with, whose characters interest and entertain others... if I'm not doing that, there's really not much point, for me. So if something isn't working OOCly, tell me. If you're RPing with me, chances are a good chunk of my attention is on entertaining you---I get a lot of my "game fulfillment" from feeling like other people enjoy reading my writing. If something is wrong, if you're not having fun, or if you just want to go play World of Warcraft, let me know.

Maya is not sane. She may have surprises in store. She may do unexpected things, that don't make sense to others OOC and/or IC.

I, the player, am (reasonably) sane, however, and open to communication. If there's a problem with RP, if you need to talk about something or need to know something to enrich your experience of RP, please page me or talk to me ooc. I like having an atmosphere of openness and trust with my fellow players, knowing that we're all here to create stories together.

Maya is also extremely perceptive. If I ask something OOCly, please don't see it as bossing you around or powergaming--it's just asking for information that I need in order to write the next pose or know Maya's actions. If you would like a roll or staff adjudication, please feel free to ask for it. I don't mind at all. (Dice are fun.)

I'll sometimes ask if I can make a roll for something. Please don't interpret this as twinkiness, "roll-playing" or an attempt to railroad the RP. Sometimes I don't have a solid feel for which way the character would go, because there's a conflict and she's on the fence about something; randomness helps resolve those moments for me, and makes things fun. Sometimes it's a perception roll (see above) and I want to "filter" how much information Maya gets, because it's important for her to fail, once in a while. This doesn't mean I want to get every last bit of information; if you want staff adjudication, again, please ask. I would rather work with staff than make another player feel resentful or pushed around in any way.